Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,280 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 214/225 | ▲+12+6.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 188/225 | ▲+44+30.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 383/400 | ▼−28−6.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 184/200 | ▲+65+55.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 33/250 | ▼−2−6.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 146/225 | ▲+17+13.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Name of Server as Shown on the Client Server List?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
Player Count
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
In the top – of all ranked servers, Name of Server as Shown on the Client Server List is #13,280 on player hours over the last seven days.
What is the population on Name of Server as Shown on the Client Server List?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 25 days 18 hours ago.
Wipe Frequency
How often does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 27 days 7 hours ago the current world was created.
Server Overview
What is the location of Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 84.47.57.36:28015 is its address.
Name of Server as Shown on the Client Server List runs which version of Rust?
The version in use at Name of Server as Shown on the Client Server List: Rust network protocol 2633 and build 163794, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is down. The last time we saw it was 25 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 16 September 2026.
Tags & Filters
How should you interpret the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Name of Server as Shown on the Client Server List publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?
On Rust Analytics, Name of Server as Shown on the Client Server List matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to Name of Server as Shown on the Client Server List?
The console route: start Rust, press F1, enter client.connect 84.47.57.36:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.