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RUST ANALYTICS
LIVE91,327PLY11,666SRV
QUOTE 84.67.167.117:28015 Offline checked 6d ago

Wizla's Test Server

moddedcarbon
Players · last
0/ 1
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,171
top 64%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct10 Oct15 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:14 UTC6d ago 1 – running 0
Sun 20 Sep, 22:56 UTC24d ago 1 held half 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average197/999−37−15.8%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average97/999+21+27.9%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average35/150−9−20.2%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average12/100−15−55.6%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 28 on average53/100+4+9.1%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average31/100+19+153.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Wizla's Test Server?

The name of Wizla's Test Server carries no gather rate. Up to 8 players per group, which is the game's default. build & creative is the mode, no gathering: sandbox building only. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched off.

Population

Where does Wizla's Test Server sit in the rankings?

In the top 64% of all ranked servers, Wizla's Test Server is #14,171 on player hours over the last seven days.

What is the population on Wizla's Test Server?

At present, Wizla's Test Server is offline; the last sighting was 6 days 14 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

How does Wizla's Test Server handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does Wizla's Test Server wipe?

There are too few wipes on record for Wizla's Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 6 days 16 hours old.

Server Overview

What is the location of Wizla's Test Server?

No region is published by Wizla's Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 84.67.167.117:28015.

What Rust version is Wizla's Test Server running?

Rust network protocol 2634 and build 167231 on Windows is what Wizla's Test Server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Wizla's Test Server and is it currently online?

No response from Wizla's Test Server. It was last seen 6 days 14 hours ago. 2% is its uptime for the last 7 full days, 3 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Wizla's Test Server?

These tags are published by Wizla's Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Wizla's Test Server?

The following Rust Analytics lists feature Wizla's Test Server: Modded Rust servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to Join

How can I connect to Wizla's Test Server?

The console route: start Rust, press F1, enter client.connect 84.67.167.117:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Game build: 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

^c
Creative Sandbox rules: nothing to gather, and the build is yours.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.