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RUST ANALYTICS
LIVE40,940PLY11,533SRV
QUOTE 84.9.44.245:28019 Online checked 11m ago

Puni's Builder vs hunter's server

Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,971
top 72%
Rank · 7d ago
#16,709
738 places up
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1750
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
15.3 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Mon 5 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:55 UTC8d ago 0 – running 0
Sun 20 Sep, 14:51 UTC23d ago 1 halved by day 2 15.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 11 on average13/101+2+18.2%
2Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average0/25−1−100.0%
3[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 105 on average39/999+2+6.8%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 86 on average124/999−13−9.2%
5[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average63/150+24+62.9%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average28/100+22+387.0%

Quick answers

from the figures on this page

Server Rules

How is Puni's Builder vs hunter's server configured in terms of rules and settings?

No gather rate is given in the name of Puni's Builder vs hunter's server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Puni's Builder vs hunter's server?

Puni's Builder vs hunter's server uses a procedural map of size 1,750 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does Puni's Builder vs hunter's server hold in the server rankings?

In the top 72% of all ranked servers, Puni's Builder vs hunter's server is #15,971 on player hours over the last seven days.

What is the population on Puni's Builder vs hunter's server?

0 of 100 slots on Puni's Builder vs hunter's server are filled right now. Average players over the last seven days: 0.

Wipe Cycle

How does Puni's Builder vs hunter's server handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 2 when it did not hold.

When does Puni's Builder vs hunter's server schedule its wipes?

The record holds too few of Puni's Builder vs hunter's server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 8 days 5 hours old.

Server Info

What is the server location for Puni's Builder vs hunter's server?

No region is published by Puni's Builder vs hunter's server. Rust Analytics reports the location a server claims, not the machine's actual location. 84.9.44.245:28019 is its address.

Is Puni's Builder vs hunter's server performing well?

Average server fps for the last 48 hours is 239; the floor was 235. The entity count reached 10,201, covering buildings, deployables and all else in the world. Up to 1,446 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is Puni's Builder vs hunter's server running?

Rust network protocol 2634 and build 166652 on Windows is what Puni's Builder vs hunter's server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Puni's Builder vs hunter's server?

Puni's Builder vs hunter's server is up. It is taking players now. 8 days 4 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Puni's Builder vs hunter's server?

These tags are published by Puni's Builder vs hunter's server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Puni's Builder vs hunter's server show up in Rust Analytics lists and filters?

On Rust Analytics, Puni's Builder vs hunter's server matches these lists: Rust build and creative servers and Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Puni's Builder vs hunter's server?

Type client.connect 84.9.44.245:28019 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.