4Netplayers Rust Server AndyGnbg
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,112 top 41%
- Rank · 7d ago
- #7,132 ▼1980 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- 3000 Procedural Map · seed 54859678
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:50 UTC11d ago | 1 | – | running | 0 |
| Fri 2 Oct, 12:39 UTC12d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 18:12 UTC FW13d ago | 1 | – | 0.8 days | 0 |
| Sun 20 Sep, 11:22 UTC24d ago | 2 | halved by day 4 | 11.3 days | 0 |
| Sat 19 Sep, 13:43 UTC25d ago | 2 | – | 0.9 days | 0 |
| Fri 18 Sep, 16:11 UTC26d ago | 2 | – | 0.9 days | 0 |
| Wed 16 Sep, 15:52 UTC28d ago | 1 | halved by day 1 | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average | 118/2000 | ▲+11+10.3% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 195 on average | 230/2000 | ▲+4+1.8% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average | 18/200 | ▲+3+20.0% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 71 on average | 26/100 | ▪+0+0.0% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 87/200 | ▲+10+13.0% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 62 on average | 33/100 | ▲+2+5.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on 4Netplayers Rust Server AndyGnbg?
No gather rate is given in the name of 4Netplayers Rust Server AndyGnbg. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.
What is the current map on 4Netplayers Rust Server AndyGnbg?
A procedural map of size 3,000 with seed 54859678 runs on 4Netplayers Rust Server AndyGnbg, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What is the rank of 4Netplayers Rust Server AndyGnbg?
For the last seven days, 4Netplayers Rust Server AndyGnbg holds rank #9,112 on player hours, in the top 41% of all ranked servers.
What is the population on 4Netplayers Rust Server AndyGnbg?
On 4Netplayers Rust Server AndyGnbg, 0 players are in now, out of 10 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.
Wipe Cycle
How does 4Netplayers Rust Server AndyGnbg handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 4 when it did not hold.
On what cycle does 4Netplayers Rust Server AndyGnbg wipe?
4Netplayers Rust Server AndyGnbg wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 11 hours.
Server Overview
What is the location of 4Netplayers Rust Server AndyGnbg?
For 4Netplayers Rust Server AndyGnbg, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.14.216.7:22400.
How is the performance on 4Netplayers Rust Server AndyGnbg?
Server fps over the last 48 hours: 30 on average, 28 at the lowest. The entity count reached 46,299, covering buildings, deployables and all else in the world. The memory ceiling reached 1,986 MB. Low fps and growing entities are the source of felt lag.
What Rust version is 4Netplayers Rust Server AndyGnbg running?
Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server AndyGnbg runs. Joining requires the same protocol on your game, which Steam updates.
Is 4Netplayers Rust Server AndyGnbg up, and how consistent is its uptime?
Online at this moment: 4Netplayers Rust Server AndyGnbg. 2 days 15 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 86% uptime, 144 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on 4Netplayers Rust Server AndyGnbg?
Published by 4Netplayers Rust Server AndyGnbg for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature 4Netplayers Rust Server AndyGnbg?
These Rust Analytics lists include 4Netplayers Rust Server AndyGnbg: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join 4Netplayers Rust Server AndyGnbg?
The console route: start Rust, press F1, enter client.connect 85.14.216.7:22400. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.