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RUST ANALYTICS
LIVE45,087PLY11,491SRV
QUOTE 85.14.216.7:22400 Online checked 11m ago

4Netplayers Rust Server AndyGnbg

moddedoxidepve
Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,112
top 41%
Rank · 7d ago
#7,132
1980 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
3000
Procedural Map · seed 54859678
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:50 UTC11d ago 1 – running 0
Fri 2 Oct, 12:39 UTC12d ago 1 – 1 days 1
Thu 1 Oct, 18:12 UTC FW13d ago 1 – 0.8 days 0
Sun 20 Sep, 11:22 UTC24d ago 2 halved by day 4 11.3 days 0
Sat 19 Sep, 13:43 UTC25d ago 2 – 0.9 days 0
Fri 18 Sep, 16:11 UTC26d ago 2 – 0.9 days 0
Wed 16 Sep, 15:52 UTC28d ago 1 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average118/2000+11+10.3%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 195 on average230/2000+4+1.8%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average18/200+3+20.0%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 71 on average26/100+0+0.0%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average87/200+10+13.0%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 62 on average33/100+2+5.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on 4Netplayers Rust Server AndyGnbg?

No gather rate is given in the name of 4Netplayers Rust Server AndyGnbg. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on 4Netplayers Rust Server AndyGnbg?

A procedural map of size 3,000 with seed 54859678 runs on 4Netplayers Rust Server AndyGnbg, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of 4Netplayers Rust Server AndyGnbg?

For the last seven days, 4Netplayers Rust Server AndyGnbg holds rank #9,112 on player hours, in the top 41% of all ranked servers.

What is the population on 4Netplayers Rust Server AndyGnbg?

On 4Netplayers Rust Server AndyGnbg, 0 players are in now, out of 10 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.

Wipe Cycle

How does 4Netplayers Rust Server AndyGnbg handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 4 when it did not hold.

On what cycle does 4Netplayers Rust Server AndyGnbg wipe?

4Netplayers Rust Server AndyGnbg wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 11 hours.

Server Overview

What is the location of 4Netplayers Rust Server AndyGnbg?

For 4Netplayers Rust Server AndyGnbg, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.14.216.7:22400.

How is the performance on 4Netplayers Rust Server AndyGnbg?

Server fps over the last 48 hours: 30 on average, 28 at the lowest. The entity count reached 46,299, covering buildings, deployables and all else in the world. The memory ceiling reached 1,986 MB. Low fps and growing entities are the source of felt lag.

What Rust version is 4Netplayers Rust Server AndyGnbg running?

Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server AndyGnbg runs. Joining requires the same protocol on your game, which Steam updates.

Is 4Netplayers Rust Server AndyGnbg up, and how consistent is its uptime?

Online at this moment: 4Netplayers Rust Server AndyGnbg. 2 days 15 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 86% uptime, 144 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on 4Netplayers Rust Server AndyGnbg?

Published by 4Netplayers Rust Server AndyGnbg for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature 4Netplayers Rust Server AndyGnbg?

These Rust Analytics lists include 4Netplayers Rust Server AndyGnbg: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join 4Netplayers Rust Server AndyGnbg?

The console route: start Rust, press F1, enter client.connect 85.14.216.7:22400. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.