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RUST ANALYTICS
LIVE34,332PLY11,472SRV
QUOTE 85.190.132.70:25565 Online checked 12m ago

ZergRust3000

moddedoxide
Players · last
0/ 500
+024h
0% full
Day range 0 5
7-day avg 0 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 6
Rank
#5,363
top 25%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
37
player hours, last seven days
Map
2500
Procedural Map · seed 1001898781
First seen
16 Oct 2026
no hostname published

Players

AveragePeak
0246802:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct20 Oct21 Oct22 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average21/400+10+99.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 114 on average124/100−5−4.1%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 107 on average30/245+6+26.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average9/1000+4+68.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average12/700−8−40.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on average4/1000+2+108.7%

Quick answers

from the figures on this page

Server Rules

How is ZergRust3000 configured in terms of rules and settings?

No gather rate appears in the name of ZergRust3000. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Which map is played on ZergRust3000?

ZergRust3000 uses a procedural map of size 2,500 with seed 1001898781, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of ZergRust3000?

For the last seven days, ZergRust3000 holds rank #5,363 on player hours, in the top 25% of all ranked servers.

What is the population on ZergRust3000?

On ZergRust3000, 0 players are in now, out of 500 slots. Average players over seven days: 0; peak: 6. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 3 players.

Wipe Frequency

How often does ZergRust3000 wipe?

The record holds too few of ZergRust3000's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 12 hours.

Server Info

Where can ZergRust3000 be found?

No region is published by ZergRust3000. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 85.190.132.70:25565 is its address.

How is the performance on ZergRust3000?

Average server fps for the last 48 hours is 206; the floor was 155. The entity count reached 30,129, covering buildings, deployables and all else in the world. Memory use peaked at 1,645 MB. Low fps and growing entities are the source of felt lag.

ZergRust3000 runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what ZergRust3000 runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ZergRust3000?

Online at this moment: ZergRust3000. The reported uptime puts its last restart at about 12 minutes ago. The last 5 full days give 100% uptime, 120 hours on out of 120. 16 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on ZergRust3000?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which ZergRust3000 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature ZergRust3000?

The following Rust Analytics lists feature ZergRust3000: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join ZergRust3000?

Type client.connect 85.190.132.70:25565 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.