Skip to the page
RUST ANALYTICS
LIVE65,847PLY11,672SRV
QUOTE 85.250.58.149:28015 Offline checked 11d ago

My Private Singleplayer Rust

moddedoxide
Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,430
top 68%
Rank · 7d ago
#16,056
626 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average44/300+8+20.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average86/245+44+104.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average38/1000−15−28.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−9−42.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average56/700−39−41.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on My Private Singleplayer Rust?

The name of My Private Singleplayer Rust carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

Which map is played on My Private Singleplayer Rust?

The game generates the procedural map on My Private Singleplayer Rust.

Player Count

What position does My Private Singleplayer Rust hold in the server rankings?

In the top 68% of all ranked servers, My Private Singleplayer Rust is #15,430 on player hours over the last seven days.

How full is My Private Singleplayer Rust?

At present, My Private Singleplayer Rust is offline; the last sighting was 11 days 6 hours ago.

Wipe Cycle

When does My Private Singleplayer Rust schedule its wipes?

No rhythm can be told for My Private Singleplayer Rust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 7 hours ago the current world was created.

Server Details

What is the server location for My Private Singleplayer Rust?

There is no region published for My Private Singleplayer Rust. Rust Analytics reports the location a server claims, not the machine's actual location. 85.250.58.149:28015 is its address.

What Rust version is My Private Singleplayer Rust running?

Rust network protocol 2634 and build 166586 on Windows is what My Private Singleplayer Rust runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Private Singleplayer Rust?

Offline at this moment: My Private Singleplayer Rust. Last seen 11 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on My Private Singleplayer Rust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which My Private Singleplayer Rust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does My Private Singleplayer Rust show up in Rust Analytics lists and filters?

On Rust Analytics, My Private Singleplayer Rust matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join My Private Singleplayer Rust?

Type client.connect 85.250.58.149:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.