Skip to the page
RUST ANALYTICS
LIVE40,613PLY11,471SRV
QUOTE 85.72.131.117:28015 Offline checked 6d ago

Eternal Rust | DEV

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,929
top 72%
Rank · 7d ago
#8,576
7353 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
6 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
8.4 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW13d ago 1 – running 1
Wed 23 Sep, 09:57 UTC21d ago 1 held half 8.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average6/250−2−28.0%
2SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 30 on average1/100−2−70.7%
3红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average7/200+2+37.7%
4East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average1/50−2−70.0%
5MAD RUSTgroups of 5 · weekly · 2 on average0/200−2−100.0%
6【辐射国度】月清养老服EA · groups of 6 · 2 on average1/150+1

Quick answers

from the figures on this page

Map and Rules

How is Eternal Rust | DEV configured in terms of rules and settings?

The name of Eternal Rust | DEV carries no gather rate. Group size is capped at 6 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Eternal Rust | DEV?

Eternal Rust | DEV uses a procedural map, which the game generates.

Activity

What is the rank of Eternal Rust | DEV?

In the top 72% of all ranked servers, Eternal Rust | DEV is #15,929 on player hours over the last seven days.

How many players does Eternal Rust | DEV have?

Right now, Eternal Rust | DEV is offline; the last sighting was 6 days 16 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at Eternal Rust | DEV?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 37 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Eternal Rust | DEV schedule its wipes?

No rhythm can be told for Eternal Rust | DEV yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 6 hours ago the current world was created.

Server Overview

What is the location of Eternal Rust | DEV?

For Eternal Rust | DEV, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.72.131.117:28015.

What Rust version is Eternal Rust | DEV running?

The build is Rust network protocol 2634 and build 167058 on Windows, running on Eternal Rust | DEV. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Eternal Rust | DEV?

No response from Eternal Rust | DEV. It was last seen 6 days 16 hours ago. 1% is its uptime for the last 7 full days, 2 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Eternal Rust | DEV?

Published by Eternal Rust | DEV for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts6 (Group limit): Team size caps at 6; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Eternal Rust | DEV appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Eternal Rust | DEV matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Eternal Rust | DEV?

The console route: start Rust, press F1, enter client.connect 85.72.131.117:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts6
Group limit Team size caps at 6.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build Build 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.