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RUST ANALYTICS
LIVE50,523PLY11,613SRV
QUOTE 86.102.27.122:28015 Offline checked 9d ago

My Test Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,890
top 61%
Rank · 7d ago
#13,873
17 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average211/225+9+4.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average195/225+51+35.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average383/400−28−6.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average183/200+64+54.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−2−6.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average147/225+18+14.0%

Quick answers

from the figures on this page

Server Rules

How is My Test Server configured in terms of rules and settings?

No gather rate appears in the name of My Test Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Test Server?

A procedural map runs on My Test Server, created by the game.

Activity

Where does My Test Server sit in the rankings?

For the last seven days, My Test Server holds rank #13,890 on player hours, in the top 61% of all ranked servers.

How many players does My Test Server have?

Right now, My Test Server is offline; the last sighting was 9 days 15 hours ago.

Wipe Frequency

When does My Test Server schedule its wipes?

There are too few wipes on record for My Test Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 16 hours.

Server Info

What is the server location for My Test Server?

No region is published by My Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 86.102.27.122:28015 is its address.

What Rust version is My Test Server running?

Rust network protocol 2634 and build 166652 on Windows is what My Test Server runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Test Server and is it currently online?

No response from My Test Server. It was last seen 9 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 4 October 2026.

Tags and Rankings

How should you interpret the tags on My Test Server?

Published by My Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature My Test Server?

The following Rust Analytics lists feature My Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join My Test Server?

The console route: start Rust, press F1, enter client.connect 86.102.27.122:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.