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RUST ANALYTICS
LIVE53,868PLY11,641SRV
QUOTE 86.15.67.166:28025 Online checked 10m ago

RustID Test Server

Players · last
0/ 500
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,226
top 41%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
–
Custom Map
First seen
22 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep7 Oct10 Oct13 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:31 UTC2d ago – – – 1
Sun 11 Oct, 10:43 UTC2d ago – – – 1
Sat 10 Oct, 12:34 UTC3d ago – – – 1
Sat 10 Oct, 11:49 UTC3d ago – – – 1
Sat 10 Oct, 11:34 UTC3d ago – – – 0
Sat 10 Oct, 10:03 UTC3d ago – – – 0
Wed 7 Oct, 18:27 UTC6d ago 0 – 2.7 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1FarEast Классика Для НовичковEU · groups of 8+ · weekly · 202 on average127/500−24−15.9%
2Vital Rust - EU MonthlyEU · no group limit · 82 on average81/100+1+1.1%
3Magic Rust Vanilla (Monthly) JUST WIPED | 13.10no group limit · 70 on average40/100−36−47.2%
4Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 13.10EU · no group limit · 1x · 69 on average73/100+1+1.8%
5Rustoria.co - EU Main | JUST WIPED 13.10EU · no group limit · 65 on average51/100−17−25.0%
6Rustoria.co - EU East Medium | JUST WIPED 13.10EU · no group limit · 65 on average52/100−10−16.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustID Test Server?

No gather rate appears in the name of RustID Test Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Population

Where does RustID Test Server sit in the rankings?

In the top 41% of all ranked servers, RustID Test Server is #9,226 on player hours over the last seven days.

How many players does RustID Test Server have?

On RustID Test Server, 0 players are in now, out of 500 slots. The seven-day average is 0 players, with a peak of 1.

Wipe Schedule

On what cycle does RustID Test Server wipe?

No wipe schedule exists for RustID Test Server: it makes a new world every few hours. Those resets are not wipes.

Server Details

Where can RustID Test Server be found?

For RustID Test Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 86.15.67.166:28025.

RustID Test Server runs which version of Rust?

The version in use at RustID Test Server: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is RustID Test Server up, and how consistent is its uptime?

The server is live: RustID Test Server is online. The last 7 full days give 27% uptime, 46 hours on out of 168. 22 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on RustID Test Server?

These tags are published by RustID Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

RustID Test Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RustID Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to RustID Test Server?

The console route: start Rust, press F1, enter client.connect 86.15.67.166:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.