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RUST ANALYTICS
LIVE61,951PLY11,675SRV
QUOTE 86.30.113.113:28015 Offline checked 2h ago

DeadInTen | Mixed PVE/PVP | Modded with QOL

moddedcarbon
Players · last
1/ 100
+0+0.0%24h
1% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
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Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 1
Rank
#4,866
top 22%
Rank · 7d ago
#4,030
836 places down
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
55
player hours, last seven days
Map
5000
Procedural Map · seed 1467440566
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75120:0021:0022:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608020:0021:0022:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep2 Oct5 Oct9 Oct13 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.3 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:28 UTC3d ago 1 – running 1
Sat 3 Oct, 09:13 UTC10d ago 3 halved by day 1 7.3 days 0
Thu 1 Oct, 20:09 UTC FW12d ago 3 – 1.5 days 1
Tue 15 Sep, 16:38 UTC28d ago 1 held half 16.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average41/300+14+53.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average69/245+39+133.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average30/1000−3−8.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−1−10.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average46/700−39−45.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on DeadInTen | Mixed PVE/PVP | Modded with QOL?

The name of DeadInTen | Mixed PVE/PVP | Modded with QOL carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC is active.

Which map is played on DeadInTen | Mixed PVE/PVP | Modded with QOL?

The map on DeadInTen | Mixed PVE/PVP | Modded with QOL is procedural, size 5,000, with seed 1467440566, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of DeadInTen | Mixed PVE/PVP | Modded with QOL?

For the last seven days, DeadInTen | Mixed PVE/PVP | Modded with QOL holds rank #4,866 on player hours, in the top 22% of all ranked servers.

What is the population on DeadInTen | Mixed PVE/PVP | Modded with QOL?

Right now, DeadInTen | Mixed PVE/PVP | Modded with QOL is offline; the last sighting was 2 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 1 players.

Wipe Schedule

How does DeadInTen | Mixed PVE/PVP | Modded with QOL handle wipe day?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The crowd fell below half by day 1 when it did not hold.

When does DeadInTen | Mixed PVE/PVP | Modded with QOL schedule its wipes?

DeadInTen | Mixed PVE/PVP | Modded with QOL wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 3 days 5 hours.

Server Info

Where can DeadInTen | Mixed PVE/PVP | Modded with QOL be found?

No region is published by DeadInTen | Mixed PVE/PVP | Modded with QOL. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 86.30.113.113:28015.

Is DeadInTen | Mixed PVE/PVP | Modded with QOL performing well?

Server fps over the last 48 hours: 60 on average, 60 at the lowest. At its peak it held 163,026 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,237 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is DeadInTen | Mixed PVE/PVP | Modded with QOL running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on DeadInTen | Mixed PVE/PVP | Modded with QOL. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of DeadInTen | Mixed PVE/PVP | Modded with QOL?

Offline at this moment: DeadInTen | Mixed PVE/PVP | Modded with QOL. Last seen 2 hours ago. The reported uptime puts its last restart at about 4 minutes ago. 7 full days have passed with 45% uptime, 76 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on DeadInTen | Mixed PVE/PVP | Modded with QOL?

These tags are published by DeadInTen | Mixed PVE/PVP | Modded with QOL and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does DeadInTen | Mixed PVE/PVP | Modded with QOL show up in Rust Analytics lists and filters?

On Rust Analytics, DeadInTen | Mixed PVE/PVP | Modded with QOL matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to DeadInTen | Mixed PVE/PVP | Modded with QOL?

Type client.connect 86.30.113.113:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://deadinten.uk.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.