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RUST ANALYTICS
LIVE36,505PLY11,499SRV
QUOTE 87.172.250.8:28015 Offline checked 23d ago

SinglePlayer

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,321
no region published
Rank · 7d ago
#10,293
3028 places down
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average171/200+5+2.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average85/200−14−13.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average381/425+90+30.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average92/200+0+0.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−9−34.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average96/125+23+32.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on SinglePlayer?

The name of SinglePlayer carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on SinglePlayer?

A procedural map runs on SinglePlayer, created by the game.

Population

What is the rank of SinglePlayer?

For the last seven days, SinglePlayer holds rank #13,321 on player hours, in the top – of all ranked servers.

How many players does SinglePlayer have?

At present, SinglePlayer is offline; the last sighting was 23 days 17 hours ago.

Wipe Cycle

How often does SinglePlayer wipe?

No rhythm can be told for SinglePlayer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 40 days 7 hours old.

Server Overview

Where can SinglePlayer be found?

No region is published by SinglePlayer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 87.172.250.8:28015 is its address.

SinglePlayer is on which Rust version?

Rust network protocol 2633 and build 164530 on Windows is what SinglePlayer runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is SinglePlayer and is it currently online?

SinglePlayer is down. The last time we saw it was 23 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.

Tags & Filters

How should you interpret the tags on SinglePlayer?

Published by SinglePlayer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does SinglePlayer show up in Rust Analytics lists and filters?

These Rust Analytics lists include SinglePlayer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join SinglePlayer?

Type client.connect 87.172.250.8:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.