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RUST ANALYTICS
LIVE45,938PLY11,498SRV
QUOTE 87.192.230.75:28015 Online checked 11m ago

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10

trio weekly wipes vanillaoxide
Players · last
6/ 200
−1−18.2%24h
3% full
Day range 1 10
7-day avg 8 peak 44
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
6/ 200
3% full
Change · 24h
−1
−18.2% from 7
7-day average
8
peak 44
Rank
#1,231
top 6%
Rank · 7d ago
#1,370
139 places up
Last wipe
4d ago
weekly schedule
Next wipe
2d 4h
Fri 16 Oct, 15:00 UTC
Group limit
trio
players per team
Gather rate
–
no rate in the name
Score
1,277
player hours, last seven days
Map
3500
Procedural Map · seed 1156067853
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152011:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 18 players.

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers, and #109 of the trio servers (top 18%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 15:00 UTCin 2d 4h

Every Friday at 15:00 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
80%
of its recent wipes
wipe-day peak
37
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  1. 2d 4hFri 16 Oct, 15:00 UTC
  2. 9d 4hFri 23 Oct, 15:00 UTC
  3. 16d 4hFri 30 Oct, 15:00 UTC
  4. 22d 8hThu 5 Nov, 19:00 UTCFW
  5. 23d 4hFri 6 Nov, 15:00 UTC
  6. 30d 4hFri 13 Nov, 15:00 UTC
  7. 37d 4hFri 20 Nov, 15:00 UTC
  8. 44d 4hFri 27 Nov, 15:00 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 2 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:00 UTC4d ago 44 – running 4
Fri 2 Oct, 14:58 UTC11d ago 34 halved by day 3 7 days 7
Fri 2 Oct, 08:17 UTC12d ago 34 – 0.3 days 0
Fri 25 Sep, 15:23 UTC18d ago 16 halved by day 5 6.7 days 7
Fri 18 Sep, 15:22 UTC25d ago 30 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusticated.com - EU Premium Trio | Thursday WipesEU · trio · weekly · 129 on average14/150−2−12.5%
2Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 122 on average8/150−1−11.1%
3[TR/EU] CUMHURİYET | Solo Duo Trio | Yeni başlayanlar içinEU · trio · weekly · 95 on average17/250−30−63.9%
4Reddit.com/r/PlayRust - EU TrioEU · trio · weekly · 87 on average10/300−9−46.7%
5Rustafied.com - EU Trio - MondayEU · trio · weekly · 84 on average138/175−139−50.1%
6RustForNoobs.com | Solo Duo Trio | Weekly | EUEU · trio · weekly · 76 on average7/150−2−19.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

The name of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 carries no gather rate. The group limit is 3 players, set via trio. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Oxide plugins are in use. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

The map on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 is procedural, size 3,500, with seed 1156067853, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 sit in the rankings?

For the last seven days, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 holds rank #1,231 on player hours, in the top 6% of all ranked servers. In the trio group, it ranks #109.

What is the population on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

On [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10, 6 players are in now, out of 200 slots. The seven-day average is 8 players, with a peak of 44. At 16:00 UTC in the last 48 hours, it averaged 15 players, the busiest hour.

Wipe Cycle

What happens on wipe day at [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

An average of 37 players marked the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 3 the crowd dropped below half.

On what cycle does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 wipe?

The wipe rhythm at [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 is every Friday at 15:00 UTC. On Friday 16 October at 15:00 UTC the next wipe is due. 4 days 19 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Details

What is the location of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

There is no region published for [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 87.192.230.75:28015.

Is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 performing well?

The last 48 hours average 60 server fps, the low being 58. At its peak it held 84,211 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,870 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 running?

The version in use at [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10: Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 up, and how consistent is its uptime?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 is up. It is taking players now. 4 days 17 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Slot count: 200; ts3 (Group limit): Teams take no more than 3; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod), which [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

The following Rust Analytics lists feature [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10: Rust community servers, Trio Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

Joining the Server

What is the process to join [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

The console route: start Rust, press F1, enter client.connect 87.192.230.75:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://rustuz.uz.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,^v,gmrust,cs166652,ts3,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Slot count: 200.
ts3
Group limit Teams take no more than 3.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.