Timeweb Cloud
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #9,385 top 42%
- Rank · 7d ago
- #9,642 ▲257 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 159/200 | ▲+5+3.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 90/200 | ▲+3+3.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 399/450 | ▲+71+21.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 96/200 | ▲+13+16.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 25/250 | ▼−5−15.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 101/150 | ▲+21+26.5% |
Quick answers
from the figures on this pageMap and Rules
How is Timeweb Cloud configured in terms of rules and settings?
The name of Timeweb Cloud carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on Timeweb Cloud?
The game generates the procedural map on Timeweb Cloud.
Population
What is the rank of Timeweb Cloud?
In the top 42% of all ranked servers, Timeweb Cloud is #9,385 on player hours over the last seven days.
What is the population on Timeweb Cloud?
At present, Timeweb Cloud is offline; the last sighting was 6 days 6 hours ago. Average players over seven days: 1; peak: 1.
Wipe Frequency
How often does Timeweb Cloud wipe?
The record holds too few of Timeweb Cloud's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 6 days 16 hours ago the current world was created.
Server Overview
What is the server location for Timeweb Cloud?
For Timeweb Cloud, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 87.248.238.0:28015.
Timeweb Cloud is on which Rust version?
Rust network protocol 2634 and build 167058 on Windows is what Timeweb Cloud runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Timeweb Cloud and is it currently online?
Timeweb Cloud is down. The last time we saw it was 6 days 6 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. The earliest Rust Analytics saw it was 7 October 2026.
Tags & Filters
What is the meaning of the tags on Timeweb Cloud?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Timeweb Cloud publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Timeweb Cloud show up in Rust Analytics lists and filters?
On Rust Analytics, Timeweb Cloud matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join Timeweb Cloud?
Type client.connect 87.248.238.0:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp5
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.