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RUST ANALYTICS
LIVE32,767PLY11,456SRV
QUOTE 88.173.178.168:16300 Online checked 9m ago

GDSP TEAM | Serveur Communautaire FR PvE

moddedcarbonpve
Players · last
0/ 50
+024h
0% full
Day range 0 2
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 3
Rank
#4,070
top 18%
Rank · 7d ago
#4,230
160 places up
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
93
player hours, last seven days
Map
6000
Procedural Map · seed 812092736
First seen
16 Sep 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
15 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW13d ago 3 – running 1
Wed 16 Sep, 17:29 UTC28d ago 2 held half 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average77/2000−6−6.9%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average157/2000+26+19.7%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on average20/200−10−32.4%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 70 on average26/100+0−0.3%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average66/200+31+86.8%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 62 on average34/100−17−33.7%

Quick answers

from the figures on this page

Rules & Settings

How is GDSP TEAM | Serveur Communautaire FR PvE configured in terms of rules and settings?

No gather rate appears in the name of GDSP TEAM | Serveur Communautaire FR PvE. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC is active.

Which map is played on GDSP TEAM | Serveur Communautaire FR PvE?

A procedural map of size 6,000 with seed 812092736 runs on GDSP TEAM | Serveur Communautaire FR PvE, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of GDSP TEAM | Serveur Communautaire FR PvE?

In the top 18% of all ranked servers, GDSP TEAM | Serveur Communautaire FR PvE is #4,070 on player hours over the last seven days.

How full is GDSP TEAM | Serveur Communautaire FR PvE?

0 of 50 slots on GDSP TEAM | Serveur Communautaire FR PvE are filled right now. The mean over the last seven days is 1 players, reaching 3 at its highest. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 2 players.

Wipe Frequency

What happens on wipe day at GDSP TEAM | Serveur Communautaire FR PvE?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 3 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does GDSP TEAM | Serveur Communautaire FR PvE schedule its wipes?

No rhythm can be told for GDSP TEAM | Serveur Communautaire FR PvE yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 9 hours old.

Server Details

Where can GDSP TEAM | Serveur Communautaire FR PvE be found?

For GDSP TEAM | Serveur Communautaire FR PvE, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 88.173.178.168:16300 is its address.

How is the performance on GDSP TEAM | Serveur Communautaire FR PvE?

The last 48 hours average 57 server fps, the low being 51. At its peak it held 214,037 entities: buildings, deployables and the rest of the world. Up to 4,946 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is GDSP TEAM | Serveur Communautaire FR PvE running?

The version in use at GDSP TEAM | Serveur Communautaire FR PvE: Rust network protocol 2634 and build 167398, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is GDSP TEAM | Serveur Communautaire FR PvE up, and how consistent is its uptime?

The server is live: GDSP TEAM | Serveur Communautaire FR PvE is online. 5 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 16 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on GDSP TEAM | Serveur Communautaire FR PvE?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which GDSP TEAM | Serveur Communautaire FR PvE publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does GDSP TEAM | Serveur Communautaire FR PvE show up in Rust Analytics lists and filters?

On Rust Analytics, GDSP TEAM | Serveur Communautaire FR PvE matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join GDSP TEAM | Serveur Communautaire FR PvE?

The console route: start Rust, press F1, enter client.connect 88.173.178.168:16300. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/WX9rXuURn.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.