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RUST ANALYTICS
LIVE65,114PLY11,596SRV
QUOTE 88.198.131.67:21015 Online checked 6m ago

[EU] RustChimera - DEV

moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#4,666
top 21%
Rank · 7d ago
#5,368
702 places up
Last wipe
12d ago
no schedule published
Next wipe
22d 6h
Thu 5 Nov, 19:00 UTC FW
Group limit
6 max
players per team
Gather rate
–
no rate in the name
Score
62
player hours, last seven days
Map
3550
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 6h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average67/250−16−18.9%
2SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 30 on average66/100+7+12.2%
3[RU] Vanilla FieldEU · groups of 5 · monthly · 1 on average1/200+0+0.0%
4[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 1 on average0/100+0
5Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on average3/75+2+176.9%
6Rustoria.co - EU Low PopEU · groups of 6 · monthly · 96 on average111/100−5−4.0%

Quick answers

from the figures on this page

Map and Rules

How is [EU] RustChimera - DEV configured in terms of rules and settings?

No gather rate is given in the name of [EU] RustChimera - DEV. 6 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on [EU] RustChimera - DEV?

[EU] RustChimera - DEV uses a procedural map of size 3,550 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Activity

Where does [EU] RustChimera - DEV sit in the rankings?

In the top 21% of all ranked servers, [EU] RustChimera - DEV is #4,666 on player hours over the last seven days.

What is the population on [EU] RustChimera - DEV?

On [EU] RustChimera - DEV, 0 players are in now, out of 40 slots. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.

Wipe Schedule

How does [EU] RustChimera - DEV handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 3 hours after the latest wipe, the crowd reached its peak.

How often does [EU] RustChimera - DEV wipe?

Once a month, at the force wipe, [EU] RustChimera - DEV wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 18 hours old.

Server Overview

Where can [EU] RustChimera - DEV be found?

No region tag is published by [EU] RustChimera - DEV, though its name points to Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 88.198.131.67:21015 is its address.

Is [EU] RustChimera - DEV performing well?

Server fps over the last 48 hours: 111 on average, 4 at the lowest. At its peak it held 87,167 entities: buildings, deployables and the rest of the world. Up to 6,181 MB of memory was used. A climbing entity count plus low fps is the lag players report.

[EU] RustChimera - DEV is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what [EU] RustChimera - DEV runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is [EU] RustChimera - DEV and is it currently online?

Online at this moment: [EU] RustChimera - DEV. The reported uptime puts its last restart at about 5 hours ago. 7 full days have passed with 97% uptime, 163 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on [EU] RustChimera - DEV?

These tags are published by [EU] RustChimera - DEV and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp40 (Max players): Slot count: 40; ts6 (Group limit): Team size caps at 6; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [EU] RustChimera - DEV?

On Rust Analytics, [EU] RustChimera - DEV matches these lists: Rust tutorial servers, by population, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join [EU] RustChimera - DEV?

The console route: start Rust, press F1, enter client.connect 88.198.131.67:21015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://rustchimera.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^t,gmvanilla,cs167781,ts6,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp40
Max players Slot count: 40.
ts6
Group limit Team size caps at 6.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to newcomers on this server.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.