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RUST ANALYTICS
LIVE65,632PLY11,666SRV
QUOTE 88.198.131.67:27015 Offline checked 13d ago

[EU] RustChimera - STAGING

vanillamoddedoxide
Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,330
top 69%
Rank · 7d ago
#15,229
1101 places down
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
6 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3550
Custom Map · seed 1337
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:42 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average25/250+5+25.5%
2SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 30 on average11/100+4+61.0%
3[RU] Vanilla FieldEU · groups of 5 · monthly · 1 on average1/200+0
4[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 1 on average1/100+0
5Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on average1/75+1
6Rustoria.co - EU Low PopEU · groups of 6 · monthly · 95 on average104/125+20+23.9%

Quick answers

from the figures on this page

Server Rules

How is [EU] RustChimera - STAGING configured in terms of rules and settings?

No gather rate appears in the name of [EU] RustChimera - STAGING. 6 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on [EU] RustChimera - STAGING?

[EU] RustChimera - STAGING uses a procedural map of size 3,550 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Player Count

What position does [EU] RustChimera - STAGING hold in the server rankings?

In the top 69% of all ranked servers, [EU] RustChimera - STAGING is #16,330 on player hours over the last seven days.

How many players does [EU] RustChimera - STAGING have?

At present, [EU] RustChimera - STAGING is offline; the last sighting was 13 days 4 hours ago.

Wipe Schedule

How does [EU] RustChimera - STAGING handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does [EU] RustChimera - STAGING schedule its wipes?

No rhythm can be told for [EU] RustChimera - STAGING yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 14 days 4 hours ago the current world was created.

Server Overview

Where can [EU] RustChimera - STAGING be found?

Its name points to Europe, but [EU] RustChimera - STAGING publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 88.198.131.67:27015 is its address.

What Rust version is [EU] RustChimera - STAGING running?

The build is Rust network protocol 2634 and build 166490 on Linux, running on [EU] RustChimera - STAGING. The protocol has to match for you to join, and Steam applies that update.

Is [EU] RustChimera - STAGING up, and how consistent is its uptime?

[EU] RustChimera - STAGING is down. The last time we saw it was 13 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 29 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [EU] RustChimera - STAGING?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): Capacity: 40 slots; ts6 (Group limit): Teams take no more than 6; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166490 (Build): It runs build 166490; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which [EU] RustChimera - STAGING publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [EU] RustChimera - STAGING show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [EU] RustChimera - STAGING: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What steps do I take to join [EU] RustChimera - STAGING?

The console route: start Rust, press F1, enter client.connect 88.198.131.67:27015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://rustchimera.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166490,ts6,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp40
Max players Capacity: 40 slots.
ts6
Group limit Teams take no more than 6.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166490
Build It runs build 166490.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.