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RUST ANALYTICS
LIVE35,127PLY11,471SRV
QUOTE 89.105.199.210:28015 Offline EU checked 20d ago

TEAM PROJECT

weekly wipes vanillamoddedoxide
Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,478
top 71% · #2515 in EU
Rank · 7d ago
#13,320
2158 places down
Last wipe
20d ago
weekly schedule
Next wipe
14h
Wed 14 Oct, 18:57 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeWednesday 14 October, 18:57 UTCin 14h

Its weekly schedule tag · low confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 14hWed 14 Oct, 18:57 UTC
  2. 7d 14hWed 21 Oct, 18:57 UTC
  3. 14d 14hWed 28 Oct, 18:57 UTC
  4. 21d 14hWed 4 Nov, 18:57 UTC
  5. 22d 14hThu 5 Nov, 19:00 UTCFW
  6. 28d 14hWed 11 Nov, 18:57 UTC
  7. 35d 14hWed 18 Nov, 18:57 UTC
  8. 42d 14hWed 25 Nov, 18:57 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:57 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ADRENALIN Rust RU 2X [ лутай СКИНЫ ]Loot+EU · groups of 60+ · 2x · weekly · 1 on average0/100−2−100.0%
2RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕13.10EU · groups of 50+ · 5x · weekly · 165 on average38/100+11+40.3%
3CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 57 on average5/50−2−32.6%
4KRISTALIX RUST - X50 | NOLIMIT | 13.10EU · groups of 30+ · 50x · weekly · 11 on average4/150+1+45.5%
5X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average1/200−3−75.5%
6#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP08.10EU · groups of 50+ · 1e+06x · weekly · 4 on average0/200−3−100.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on TEAM PROJECT?

No gather rate appears in the name of TEAM PROJECT. The default group size of 8 players applies here. battlefield is the mode, quick PvP, kits and boosted rates. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Player Count

What is the rank of TEAM PROJECT?

In the top 71% of all ranked servers, TEAM PROJECT is #15,478 on player hours over the last seven days and #2,515 in Europe.

How many players does TEAM PROJECT have?

Right now, TEAM PROJECT is offline; the last sighting was 20 days 9 hours ago.

Wipe Schedule

What can you expect on wipe day for TEAM PROJECT?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

How often does TEAM PROJECT wipe?

The schedule at TEAM PROJECT cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Wednesday 14 October at 18:57 UTC the next wipe is due. This world has been running for 20 days 9 hours. Its tags state a wipe every week.

Server Info

Where can TEAM PROJECT be found?

The EU tag and Europe are what TEAM PROJECT lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 89.105.199.210:28015.

What Rust version is TEAM PROJECT running?

The build is Rust network protocol 2633 and build 165217 on Linux, running on TEAM PROJECT. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is TEAM PROJECT and is it currently online?

Offline at this moment: TEAM PROJECT. Last seen 20 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 22 September 2026.

Tags & Filters

What is the meaning of the tags on TEAM PROJECT?

These tags are published by TEAM PROJECT and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp150 (Max players): Slot count: 150; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does TEAM PROJECT show up in Rust Analytics lists and filters?

These Rust Analytics lists include TEAM PROJECT: Rust servers: Europe, Modded Rust servers and Best Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to Join

What is the process to join TEAM PROJECT?

The console route: start Rust, press F1, enter client.connect 89.105.199.210:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp150
Max players Slot count: 150.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^i
Battlefield High rates and kits drive fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.