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RUST ANALYTICS
LIVE89,706PLY11,797SRV
QUOTE 89.105.199.215:28015 Offline EU checked 23d ago

TEAM PROJECT

weekly wipes vanillamoddedoxide
Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,481
#2534 in EU
Rank · 7d ago
#15,134
347 places down
Last wipe
23d ago
weekly schedule
Next wipe
4d 13h
Sun 18 Oct, 08:43 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Next wipeSunday 18 October, 08:43 UTCin 4d 13h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ADRENALIN Rust RU 2X [ лутай СКИНЫ ]Loot+EU · groups of 60+ · 2x · weekly · 1 on average6/100+3+100.0%
2Rust Battlefield & Survival NLEU · groups of 8+ · 1 on average3/75+3
3RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕13.10EU · groups of 50+ · 5x · weekly · 163 on average336/345+183+119.1%
4CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 57 on average62/80+27+77.6%
5KRISTALIX RUST - X50 | NOLIMIT | 13.10EU · groups of 30+ · 50x · weekly · 11 on average20/150+16+445.5%
6X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average11/200+8+256.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on TEAM PROJECT?

The name of TEAM PROJECT carries no gather rate. The default group size of 8 players applies here. It runs battlefield, kits and high rates drive fast PvP. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on TEAM PROJECT?

The game generates the procedural map on TEAM PROJECT.

Player Count

Where does TEAM PROJECT sit in the rankings?

In the top – of all ranked servers, TEAM PROJECT is #15,481 on player hours over the last seven days and #2,534 in Europe.

How many players does TEAM PROJECT have?

Right now, TEAM PROJECT is offline; the last sighting was 23 days 9 hours ago.

Wipe Schedule

When does TEAM PROJECT schedule its wipes?

Using weekly: 7 days after its last wipe, TEAM PROJECT's next wipe is estimated. The date of its next wipe is Sunday 18 October at 08:43 UTC. Its world now is 23 days 10 hours old. Its tags state a wipe every week.

Server Info

What is the server location for TEAM PROJECT?

In Europe, TEAM PROJECT lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 89.105.199.215:28015.

TEAM PROJECT runs which version of Rust?

Rust network protocol 2633 and build 164530 on Linux is what TEAM PROJECT runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is TEAM PROJECT and is it currently online?

Offline at this moment: TEAM PROJECT. Last seen 23 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.

Tags & Filters

How should you interpret the tags on TEAM PROJECT?

These tags are published by TEAM PROJECT and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^i (Battlefield): Kits and high rates for quick PvP; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

TEAM PROJECT appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, TEAM PROJECT matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connection

What steps do I take to join TEAM PROJECT?

The console route: start Rust, press F1, enter client.connect 89.105.199.215:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp150
Max players It holds 150 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^i
Battlefield Kits and high rates for quick PvP.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.