Skip to the page
RUST ANALYTICS
LIVE49,151PLY11,523SRV
QUOTE 89.105.200.130:28015 Offline EU checked 22d ago

TEAM PROJECT

weekly wipes vanillamoddedoxide
Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,456
top 63% · #2453 in EU
Rank · 7d ago
#10,899
3557 places down
Last wipe
22d ago
weekly schedule
Next wipe
5d 7h
Mon 19 Oct, 17:46 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 63% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeMonday 19 October, 17:46 UTCin 5d 7h

Its weekly schedule tag · low confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 5d 7hMon 19 Oct, 17:46 UTC
  2. 12d 7hMon 26 Oct, 17:46 UTC
  3. 19d 7hMon 2 Nov, 17:46 UTC
  4. 22d 8hThu 5 Nov, 19:00 UTCFW
  5. 26d 7hMon 9 Nov, 17:46 UTC
  6. 33d 7hMon 16 Nov, 17:46 UTC
  7. 40d 7hMon 23 Nov, 17:46 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 17:46 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ADRENALIN Rust RU 2X [ лутай СКИНЫ ]Loot+EU · groups of 60+ · 2x · weekly · 1 on average2/100+1+41.2%
2RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕13.10EU · groups of 50+ · 5x · weekly · 163 on average237/205+69+40.7%
3CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 56 on average15/50−43−74.1%
4KRISTALIX RUST - X50 | NOLIMIT | 13.10EU · groups of 30+ · 50x · weekly · 11 on average14/150+1+11.3%
5X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average4/200−2−33.3%
6#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP08.10EU · groups of 50+ · 1e+06x · weekly · 4 on average6/200+0−1.4%

Quick answers

from the figures on this page

Map and Rules

How is TEAM PROJECT configured in terms of rules and settings?

No gather rate is given in the name of TEAM PROJECT. Up to 8 players per group, which is the game's default. battlefield is the mode, kits and high rates drive fast PvP. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on TEAM PROJECT?

A procedural map runs on TEAM PROJECT, created by the game.

Activity

Where does TEAM PROJECT sit in the rankings?

In the top 63% of all ranked servers, TEAM PROJECT is #14,456 on player hours over the last seven days and #2,453 in Europe.

How full is TEAM PROJECT?

At present, TEAM PROJECT is offline; the last sighting was 22 days 15 hours ago.

Wipe Cycle

What can you expect on wipe day for TEAM PROJECT?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does TEAM PROJECT wipe?

Its tag guides the prediction, as TEAM PROJECT has too few wipes on record to confirm its schedule. On Monday 19 October at 17:46 UTC the next wipe is due. This world has been running for 22 days 16 hours. Weekly wipes are what its tags advertise.

Server Overview

What is the server location for TEAM PROJECT?

The EU tag and Europe are what TEAM PROJECT lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 89.105.200.130:28015 is its address.

What Rust version is TEAM PROJECT running?

Rust network protocol 2633 and build 164530 on Linux is what TEAM PROJECT runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of TEAM PROJECT?

No response from TEAM PROJECT. It was last seen 22 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 20 September 2026.

Server Tags

How should you interpret the tags on TEAM PROJECT?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): Europe is its browser listing, which TEAM PROJECT publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does TEAM PROJECT show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature TEAM PROJECT: Rust servers: Europe, Modded Rust servers and Best Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to Join

How can I connect to TEAM PROJECT?

The console route: start Rust, press F1, enter client.connect 89.105.200.130:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp150
Max players It holds 150 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^i
Battlefield High rates and kits drive fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.