TEAM PROJECT
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,871 top 71% · #2537 in EU
- Rank · 7d ago
- #14,956 ▼915 places down
- Last wipe
- 21d ago weekly schedule
- Next wipe
- 6d 22h Tue 20 Oct, 18:39 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ADRENALIN Rust RU 2X [ лутай СКИНЫ ]Loot+EU · groups of 60+ · 2x · weekly · 1 on average | 5/100 | ▲+2+66.7% | |
| 2 | Rust Battlefield & Survival NLEU · groups of 8+ · 1 on average | 2/75 | ▲+2 | |
| 3 | RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕13.10EU · groups of 50+ · 5x · weekly · 163 on average | 282/345 | ▲+129+83.9% | |
| 4 | CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 57 on average | 45/80 | ▲+10+28.9% | |
| 5 | KRISTALIX RUST - X50 | NOLIMIT | 13.10EU · groups of 30+ · 50x · weekly · 11 on average | 10/150 | ▲+6+172.7% | |
| 6 | X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average | 7/200 | ▲+4+127.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on TEAM PROJECT?
The name of TEAM PROJECT carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs battlefield, kits and high rates drive fast PvP. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
Activity
Where does TEAM PROJECT sit in the rankings?
In the top 71% of all ranked servers, TEAM PROJECT is #15,871 on player hours over the last seven days and #2,537 in Europe.
How many players does TEAM PROJECT have?
Right now, TEAM PROJECT is offline; the last sighting was 19 days ago.
Wipe Frequency
On what cycle does TEAM PROJECT wipe?
The estimate for TEAM PROJECT's next wipe comes from weekly: 7 days after its last wipe. The date of its next wipe is Tuesday 20 October at 18:39 UTC. This world has been running for 21 days 1 hours. The tags give a weekly wipe.
Server Info
Where can TEAM PROJECT be found?
With the EU tag, TEAM PROJECT lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 89.105.200.145:28015 is its address.
TEAM PROJECT is on which Rust version?
Rust network protocol 2633 and build 165217 on Linux is what TEAM PROJECT runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of TEAM PROJECT?
No response from TEAM PROJECT. It was last seen 19 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 24 September 2026.
Tags and Rankings
How should you interpret the tags on TEAM PROJECT?
These tags are published by TEAM PROJECT and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp150 (Max players): It holds 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The browser places this server in Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature TEAM PROJECT?
On Rust Analytics, TEAM PROJECT matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Connection
How can I connect to TEAM PROJECT?
The console route: start Rust, press F1, enter client.connect 89.105.200.145:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.