nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,752 top 57%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 167/200 | ▼−5−3.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 106/200 | ▲+4+4.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 419/450 | ▲+22+5.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 137/200 | ▲+46+51.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+4+16.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 115/150 | ▲+28+32.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on nameserver?
The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on nameserver?
nameserver uses a procedural map, which the game generates.
Player Count
Where does nameserver sit in the rankings?
For the last seven days, nameserver holds rank #12,752 on player hours, in the top 57% of all ranked servers.
How many players does nameserver have?
At present, nameserver is offline; the last sighting was 33 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Wipe Frequency
How often does nameserver wipe?
There are too few wipes on record for nameserver to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 34 hours.
Server Info
Where can nameserver be found?
There is no region published for nameserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 89.109.51.228:28015 is its address.
nameserver runs which version of Rust?
Rust network protocol 2634 and build 167584 on Windows is what nameserver runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of nameserver?
nameserver is down. The last time we saw it was 33 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. 12 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on nameserver?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which nameserver publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does nameserver show up in Rust Analytics lists and filters?
On Rust Analytics, nameserver matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What is the process to join nameserver?
Type client.connect 89.109.51.228:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp2
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.