Sandbox and Testserver
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,381 top 61% · #2439 in EU
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 17d ago monthly schedule
- Next wipe
- 22d 14h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Developer Map.
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average | 3/200 | ▼−5−60.9% | |
| 2 | CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average | 0/50 | ▼−1−100.0% | |
| 3 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average | 0/100 | ▪+0 | |
| 4 | Хомка RU PvEEU · groups of 8+ · monthly · 3 on average | 0/100 | ▪+0 | |
| 5 | Rusty NutsEU · groups of 8+ · monthly · 2 on average | 0/100 | ▪+0 | |
| 6 | Dymouxland [BUILD / CREATIVE]EU · groups of 10+ · monthly · 1 on average | 0/50 | ▪+0 |
Quick answers
from the figures on this pageMap and Rules
How is Sandbox and Testserver configured in terms of rules and settings?
No gather rate appears in the name of Sandbox and Testserver. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
Population
What position does Sandbox and Testserver hold in the server rankings?
In the top 61% of all ranked servers, Sandbox and Testserver is #14,381 on player hours over the last seven days and #2,439 in Europe.
How full is Sandbox and Testserver?
Right now, Sandbox and Testserver is offline; the last sighting was 17 days 5 hours ago.
Wipe Cycle
How often does Sandbox and Testserver wipe?
Using the force wipe, Sandbox and Testserver's next wipe is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 17 days 6 hours ago the current world was created. Its tags list a wipe each month.
Server Info
What is the location of Sandbox and Testserver?
With the EU tag, Sandbox and Testserver lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. 89.12.232.137:28015 is its address.
Sandbox and Testserver runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what Sandbox and Testserver runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Sandbox and Testserver?
Offline at this moment: Sandbox and Testserver. Last seen 17 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.
Tags & Filters
How should you interpret the tags on Sandbox and Testserver?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe, which Sandbox and Testserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Sandbox and Testserver?
The following Rust Analytics lists feature Sandbox and Testserver: Rust servers: Europe, Modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Connection
What steps do I take to join Sandbox and Testserver?
Type client.connect 89.12.232.137:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs164530,ts8
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.