TEST
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,882 top 58%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 59/245 | ▲+29+99.4% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 25/1000 | ▼−8−23.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 7/1000 | ▼−6−47.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 37/700 | ▼−48−56.3% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average | 33/200 | ▲+10+40.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on TEST?
No gather rate is given in the name of TEST. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on TEST?
A procedural map runs on TEST, created by the game.
Player Count
What position does TEST hold in the server rankings?
For the last seven days, TEST holds rank #12,882 on player hours, in the top 58% of all ranked servers.
What is the population on TEST?
Right now, TEST is offline; the last sighting was 6 days 2 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Cycle
How often does TEST wipe?
The record holds too few of TEST's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 6 days 3 hours.
Server Details
Where can TEST be found?
No region is published by TEST. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 89.204.26.212:28015.
What Rust version is TEST running?
Rust network protocol 2634 and build 166652 on Windows is what TEST runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is TEST and is it currently online?
TEST is down. The last time we saw it was 6 days 2 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. First sighting by Rust Analytics: 7 October 2026.
Server Tags
What is the meaning of the tags on TEST?
These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature TEST?
On Rust Analytics, TEST matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What steps do I take to join TEST?
The console route: start Rust, press F1, enter client.connect 89.204.26.212:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.