[Rust.kz] Classic
Key statistics
the figures behind the quote- Players now
- 3/ 500 1% full
- Change · 24h
- ▲+2 +125.0% from 1
- 7-day average
- 8 peak 37
- Rank
- #1,218 top 5% · #457 in EU
- Rank · 7d ago
- #1,257 ▲39 places up
- Last wipe
- 5d ago weekly schedule
- Next wipe
- 1d 11h Thu 15 Oct, 14:28 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1,316 player hours, last seven days
- Map
- 3650 Custom Map · seed 1337
- First seen
- 13 Sep 2026 classic.rust.kz
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 12 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 16% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 39 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 1d 11hThu 15 Oct, 14:28 UTC
- 8d 11hThu 22 Oct, 14:28 UTC
- 15d 11hThu 29 Oct, 14:28 UTC
- 22d 15hThu 5 Nov, 19:00 UTCFW
- 29d 11hThu 12 Nov, 14:28 UTC
- 36d 11hThu 19 Nov, 14:28 UTC
- 43d 11hThu 26 Nov, 14:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 37, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:28 UTC5d ago | 37 | – | running | 10 |
| Thu 1 Oct, 17:54 UTC FW12d ago | 29 | halved by day 4 | 6.9 days | 3 |
| Thu 24 Sep, 14:32 UTC19d ago | 52 | halved by day 4 | 7.1 days | 5 |
| Thu 17 Sep, 14:28 UTC26d ago | 49 | halved by day 4 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 28/250 | ▼−2−5.4% | |
| 2 | Rustafied.com - EU MainEU · groups of 16+ · weekly · 232 on average | 9/100 | ▼−6−40.0% | |
| 3 | Rustafied.com - EU FridayEU · groups of 16+ · weekly · 228 on average | 12/100 | ▼−12−50.5% | |
| 4 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 205 on average | 5/250 | ▲+1+27.7% | |
| 5 | Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 173 on average | 159/250 | ▼−49−23.4% | |
| 6 | Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 170 on average | 105/200 | ▼−126−54.5% |
Quick answers
from the figures on this pageMap and Rules
How is [Rust.kz] Classic configured in terms of rules and settings?
The name of [Rust.kz] Classic carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. Plugin count: Oxide. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
Which map is played on [Rust.kz] Classic?
[Rust.kz] Classic uses a procedural map of size 3,650 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Population
What position does [Rust.kz] Classic hold in the server rankings?
In the top 5% of all ranked servers, [Rust.kz] Classic is #1,218 on player hours over the last seven days and #457 in Europe.
What is the population on [Rust.kz] Classic?
On [Rust.kz] Classic, 3 players are in now, out of 500 slots. Average players over seven days: 8; peak: 37. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 11 players.
Wipe Frequency
What can you expect on wipe day for [Rust.kz] Classic?
The average peak across its recent wipes is 39 players. 4 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 4 is where the crowd fell when it did not hold.
On what cycle does [Rust.kz] Classic wipe?
[Rust.kz] Classic wipes on this rhythm: every Thursday at 14:28 UTC. The date of its next wipe is Thursday 15 October at 14:28 UTC. This world has been running for 5 days 12 hours. Weekly wipes are what its tags advertise.
Server Overview
What is the location of [Rust.kz] Classic?
The EU tag and Europe are what [Rust.kz] Classic lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 89.218.13.144:28015 is its address.
How is the performance on [Rust.kz] Classic?
Average server fps for the last 48 hours is 95; the floor was 83. The entity count reached 100,833, covering buildings, deployables and all else in the world. Up to 3,641 MB of memory was used. Low fps and growing entities are the source of felt lag.
[Rust.kz] Classic runs which version of Rust?
The build is Rust network protocol 2634 and build 167584 on Linux, running on [Rust.kz] Classic. The protocol has to match for you to join, and Steam applies that update.
Is [Rust.kz] Classic up, and how consistent is its uptime?
[Rust.kz] Classic is up. It is taking players now. 14 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on [Rust.kz] Classic?
These tags are published by [Rust.kz] Classic and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; EU (Europe): Europe is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.
Who operates [Rust.kz] Classic?
A rust.kz hostname is published by [Rust.kz] Classic and by 1 other server we track, which points to one operator.
On Rust Analytics, which lists and filters feature [Rust.kz] Classic?
On Rust Analytics, [Rust.kz] Classic matches these lists: Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Connection
What is the process to join [Rust.kz] Classic?
Type client.connect 89.218.13.144:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/STJwd78hZz.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167584,ts8,^o
Game
gmvanilla
mp500
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
