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RUST ANALYTICS
LIVE38,406PLY11,450SRV
QUOTE 89.218.13.150:28015 Online EU checked 10m ago

[Rust.kz] Test

weekly wipes vanillamoddedoxide
Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,559
top 52% · #2267 in EU
Rank · 7d ago
#9,012
2547 places down
Last wipe
3d ago
weekly schedule
Next wipe
3d 5h
Sat 17 Oct, 13:59 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
3650
Custom Map · seed 1337
First seen
13 Sep 2026
test.rust.kz

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 52% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 17 October, 13:59 UTCin 3d 5h

Its weekly schedule tag · low confidence

usual gap
3.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 3d 5hSat 17 Oct, 13:59 UTC
  2. 10d 5hSat 24 Oct, 13:59 UTC
  3. 17d 5hSat 31 Oct, 13:59 UTC
  4. 22d 10hThu 5 Nov, 19:00 UTCFW
  5. 24d 5hSat 7 Nov, 13:59 UTC
  6. 31d 5hSat 14 Nov, 13:59 UTC
  7. 38d 5hSat 21 Nov, 13:59 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:59 UTC3d ago 1 – running 0
Fri 2 Oct, 16:19 UTC11d ago 1 halved by day 2 7.9 days 0
Thu 1 Oct, 17:51 UTC FW12d ago 5 – 0.9 days 4
Wed 30 Sep, 06:07 UTC14d ago 5 – 1.5 days 0
Thu 24 Sep, 06:11 UTC20d ago 2 halved by day 3 6 days 0
Fri 18 Sep, 14:16 UTC25d ago 2 halved by day 1 5.7 days 2
Thu 17 Sep, 13:04 UTC26d ago 5 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average62/225−19−23.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.0%
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average5/200−3−38.1%
4[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average7/175−4−35.9%
5TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average7/100−46−86.7%
6Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average4/100+2+100.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [Rust.kz] Test?

No gather rate appears in the name of [Rust.kz] Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Which map is played on [Rust.kz] Test?

[Rust.kz] Test uses a procedural map of size 3,650 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Player Count

Where does [Rust.kz] Test sit in the rankings?

In the top 52% of all ranked servers, [Rust.kz] Test is #11,559 on player hours over the last seven days and #2,267 in Europe.

How full is [Rust.kz] Test?

On [Rust.kz] Test, 0 players are in now, out of 10 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 0 players.

Wipe Schedule

How does [Rust.kz] Test handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 2 the crowd dropped below half.

When does [Rust.kz] Test schedule its wipes?

The schedule at [Rust.kz] Test cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Saturday 17 October at 13:59 UTC. 3 days 18 hours ago the current world was created. The tags give a weekly wipe.

Server Details

What is the server location for [Rust.kz] Test?

The EU tag and Europe are what [Rust.kz] Test lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 89.218.13.150:28015 is its address.

What is the performance like on [Rust.kz] Test?

The last 48 hours average 95 server fps, the low being 65. At its peak it held 84,228 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,537 MB. What players feel as lag is low fps together with a rising entity count.

[Rust.kz] Test is on which Rust version?

Rust network protocol 2634 and build 167584 on Linux is what [Rust.kz] Test runs. The protocol has to match for you to join, and Steam applies that update.

Is [Rust.kz] Test up, and how consistent is its uptime?

The server is live: [Rust.kz] Test is online. The reported uptime puts its last restart at about 21 hours ago. 49% is its uptime for the last 7 full days, 82 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on [Rust.kz] Test?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing, which [Rust.kz] Test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates [Rust.kz] Test?

A rust.kz hostname is published by [Rust.kz] Test and by 1 other server we track, which points to one operator.

[Rust.kz] Test appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [Rust.kz] Test: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Connection

What is the process to join [Rust.kz] Test?

Type client.connect 89.218.13.150:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/STJwd78hZz.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.