[Rust.kz] Test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,559 top 52% · #2267 in EU
- Rank · 7d ago
- #9,012 ▼2547 places down
- Last wipe
- 3d ago weekly schedule
- Next wipe
- 3d 5h Sat 17 Oct, 13:59 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- 3650 Custom Map · seed 1337
- First seen
- 13 Sep 2026 test.rust.kz
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 3.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 3d 5hSat 17 Oct, 13:59 UTC
- 10d 5hSat 24 Oct, 13:59 UTC
- 17d 5hSat 31 Oct, 13:59 UTC
- 22d 10hThu 5 Nov, 19:00 UTCFW
- 24d 5hSat 7 Nov, 13:59 UTC
- 31d 5hSat 14 Nov, 13:59 UTC
- 38d 5hSat 21 Nov, 13:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:59 UTC3d ago | 1 | – | running | 0 |
| Fri 2 Oct, 16:19 UTC11d ago | 1 | halved by day 2 | 7.9 days | 0 |
| Thu 1 Oct, 17:51 UTC FW12d ago | 5 | – | 0.9 days | 4 |
| Wed 30 Sep, 06:07 UTC14d ago | 5 | – | 1.5 days | 0 |
| Thu 24 Sep, 06:11 UTC20d ago | 2 | halved by day 3 | 6 days | 0 |
| Fri 18 Sep, 14:16 UTC25d ago | 2 | halved by day 1 | 5.7 days | 2 |
| Thu 17 Sep, 13:04 UTC26d ago | 5 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 62/225 | ▼−19−23.4% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+3+3.0% | |
| 3 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 5/200 | ▼−3−38.1% | |
| 4 | [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average | 7/175 | ▼−4−35.9% | |
| 5 | TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average | 7/100 | ▼−46−86.7% | |
| 6 | Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average | 4/100 | ▲+2+100.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [Rust.kz] Test?
No gather rate appears in the name of [Rust.kz] Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
Which map is played on [Rust.kz] Test?
[Rust.kz] Test uses a procedural map of size 3,650 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.
Player Count
Where does [Rust.kz] Test sit in the rankings?
In the top 52% of all ranked servers, [Rust.kz] Test is #11,559 on player hours over the last seven days and #2,267 in Europe.
How full is [Rust.kz] Test?
On [Rust.kz] Test, 0 players are in now, out of 10 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 0 players.
Wipe Schedule
How does [Rust.kz] Test handle wipe day?
An average of 2 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 2 the crowd dropped below half.
When does [Rust.kz] Test schedule its wipes?
The schedule at [Rust.kz] Test cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Saturday 17 October at 13:59 UTC. 3 days 18 hours ago the current world was created. The tags give a weekly wipe.
Server Details
What is the server location for [Rust.kz] Test?
The EU tag and Europe are what [Rust.kz] Test lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 89.218.13.150:28015 is its address.
What is the performance like on [Rust.kz] Test?
The last 48 hours average 95 server fps, the low being 65. At its peak it held 84,228 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,537 MB. What players feel as lag is low fps together with a rising entity count.
[Rust.kz] Test is on which Rust version?
Rust network protocol 2634 and build 167584 on Linux is what [Rust.kz] Test runs. The protocol has to match for you to join, and Steam applies that update.
Is [Rust.kz] Test up, and how consistent is its uptime?
The server is live: [Rust.kz] Test is online. The reported uptime puts its last restart at about 21 hours ago. 49% is its uptime for the last 7 full days, 82 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on [Rust.kz] Test?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing, which [Rust.kz] Test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Who operates [Rust.kz] Test?
A rust.kz hostname is published by [Rust.kz] Test and by 1 other server we track, which points to one operator.
[Rust.kz] Test appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [Rust.kz] Test: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Connection
What is the process to join [Rust.kz] Test?
Type client.connect 89.218.13.150:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/STJwd78hZz.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
