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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 89.238.174.10:28015 Offline checked 15d ago

My Rust server | Powered by AMP

pve
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,996
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
28 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct30 Oct1 Nov2 Nov3 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 71 on average37/200−15−28.7%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 67 on average36/200−24−40.2%
3[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 66 on average66/200−47−41.6%
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 35 on average36/200+13+57.7%
5[JP] Vanilla/kokuuServer/PvE/V1/beeginnerEA · groups of 8+ · monthly · 30 on average34/500+12+52.8%
6[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average9/150−6−39.7%

Quick answers

from the figures on this page

Server Rules

How is My Rust server | Powered by AMP configured in terms of rules and settings?

No gather rate appears in the name of My Rust server | Powered by AMP. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, created by the game.

Activity

Where does My Rust server | Powered by AMP sit in the rankings?

In the top 70% of all ranked servers, My Rust server | Powered by AMP is #14,996 on player hours over the last seven days.

How full is My Rust server | Powered by AMP?

Right now, My Rust server | Powered by AMP is offline; the last sighting was 15 days 15 hours ago.

Wipe Schedule

On what cycle does My Rust server | Powered by AMP wipe?

No rhythm can be told for My Rust server | Powered by AMP yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 26 days ago the current world was created.

Server Info

Where can My Rust server | Powered by AMP be found?

There is no region published for My Rust server | Powered by AMP. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 89.238.174.10:28015 is its address.

My Rust server | Powered by AMP runs which version of Rust?

Rust network protocol 2635 and build 168909 on Windows is what My Rust server | Powered by AMP runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Rust server | Powered by AMP up, and how consistent is its uptime?

No response from My Rust server | Powered by AMP. It was last seen 15 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 28 October 2026.

Server Tags

How should you interpret the tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Rust server | Powered by AMP: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Joining the Server

How can I connect to My Rust server | Powered by AMP?

Type client.connect 89.238.174.10:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.