Creative Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,270 top 69%
- Rank · 7d ago
- #7,437 ▼7833 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1234
- First seen
- 22 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #625 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 10 on average | 23/101 | ▲+14+162.9% | |
| 2 | Rusty AK x1000 |NoBP|TP|CLANS|SHOP|KIT|FUN| 1000x 100x 10x x10 quad · 1000x · weekly · 7 on average | 1/111 | ▼−11−91.5% | |
| 3 | 【开心萌橙PVE-kxmc】休闲娱乐/自选倍率/防抄家/EA · groups of 20+ · monthly · 4 on average | 3/150 | ▼−3−47.1% | |
| 4 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 4 on average | 5/25 | ▲+3+122.2% | |
| 5 | 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 2 on average | 5/100 | ▲+4+233.3% | |
| 6 | New Rusted PVP/E |NoRaid|RaidBase|Barges&more|groups of 8+ · monthly · 2 on average | 2/30 | ▪+0−11.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Creative Test Server?
The name of Creative Test Server carries no gather rate. quad caps groups at 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on Creative Test Server?
The map on Creative Test Server is procedural, size 4,250, with seed 1234, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What is the rank of Creative Test Server?
In the top 69% of all ranked servers, Creative Test Server is #15,270 on player hours over the last seven days. Among servers in quad, it stands at #625.
How many players does Creative Test Server have?
At present, Creative Test Server is offline; the last sighting was 20 days 10 hours ago.
Wipe Cycle
When does Creative Test Server schedule its wipes?
No rhythm can be told for Creative Test Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 23 days 23 hours ago the current world was created.
Server Overview
What is the location of Creative Test Server?
There is no region published for Creative Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 89.247.7.230:28015.
Creative Test Server is on which Rust version?
Rust network protocol 2635 and build 168909 on Windows is what Creative Test Server runs. Joining requires the same protocol on your game, which Steam updates.
Is Creative Test Server up, and how consistent is its uptime?
No response from Creative Test Server. It was last seen 20 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 22 October 2026.
Tags & Filters
How should you interpret the tags on Creative Test Server?
The game's server browser reads gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp10 (Max players): Slot count: 10; ts4 (Group limit): Teams take no more than 4; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Creative Test Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Creative Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Creative Test Server: Rust build and creative servers, Rust community servers and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Joining the Server
What is the process to join Creative Test Server?
Type client.connect 89.247.7.230:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4
Game
gmsoftcore
mp10
ts4
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.