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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 89.247.7.230:28015 Offline checked 20d ago

Creative Test Server

quad softcore
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,270
top 69%
Rank · 7d ago
#7,437
7833 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Procedural Map · seed 1234
First seen
22 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 69% of all ranked servers, and #625 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 10 on average23/101+14+162.9%
2Rusty AK x1000 |NoBP|TP|CLANS|SHOP|KIT|FUN| 1000x 100x 10x x10 quad · 1000x · weekly · 7 on average1/111−11−91.5%
3【开心萌橙PVE-kxmc】休闲娱乐/自选倍率/防抄家/EA · groups of 20+ · monthly · 4 on average3/150−3−47.1%
4Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 4 on average5/25+3+122.2%
5可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 2 on average5/100+4+233.3%
6New Rusted PVP/E |NoRaid|RaidBase|Barges&more|groups of 8+ · monthly · 2 on average2/30+0−11.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Creative Test Server?

The name of Creative Test Server carries no gather rate. quad caps groups at 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on Creative Test Server?

The map on Creative Test Server is procedural, size 4,250, with seed 1234, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Creative Test Server?

In the top 69% of all ranked servers, Creative Test Server is #15,270 on player hours over the last seven days. Among servers in quad, it stands at #625.

How many players does Creative Test Server have?

At present, Creative Test Server is offline; the last sighting was 20 days 10 hours ago.

Wipe Cycle

When does Creative Test Server schedule its wipes?

No rhythm can be told for Creative Test Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 23 days 23 hours ago the current world was created.

Server Overview

What is the location of Creative Test Server?

There is no region published for Creative Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 89.247.7.230:28015.

Creative Test Server is on which Rust version?

Rust network protocol 2635 and build 168909 on Windows is what Creative Test Server runs. Joining requires the same protocol on your game, which Steam updates.

Is Creative Test Server up, and how consistent is its uptime?

No response from Creative Test Server. It was last seen 20 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 22 October 2026.

Tags & Filters

How should you interpret the tags on Creative Test Server?

The game's server browser reads gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp10 (Max players): Slot count: 10; ts4 (Group limit): Teams take no more than 4; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Creative Test Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Creative Test Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Creative Test Server: Rust build and creative servers, Rust community servers and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Joining the Server

What is the process to join Creative Test Server?

Type client.connect 89.247.7.230:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode The softcore ruleset, an easier mode.
mp10
Max players Slot count: 10.
ts4
Group limit Teams take no more than 4.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.