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RUST ANALYTICS
LIVE50,009PLY11,602SRV
QUOTE 89.34.97.13:28080 Online checked 23m ago

crazi town

moddedoxide
Players · last
2/ 50
+0+9.1%24h
4% full
Day range 0 2
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 50
4% full
Change · 24h
+0
+9.1% from 2
7-day average
1
peak 2
Rank
#3,824
top 17%
Rank · 7d ago
#3,716
108 places down
Last wipe
resets
12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
115
player hours, last seven days
Map
5000
Procedural Map · seed 422
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

025507510001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 16:38 UTC7h ago – – – 0
Tue 13 Oct, 16:20 UTC7h ago – – – 0
Tue 13 Oct, 15:58 UTC8h ago – – – 1
Sun 11 Oct, 15:24 UTC2d ago – – – 1
Sat 10 Oct, 16:55 UTC3d ago – – – 1
Thu 8 Oct, 14:11 UTC5d ago – – – 1
Thu 8 Oct, 05:05 UTC5d ago – – – 0
Thu 8 Oct, 02:34 UTC5d ago – – – 2
Wed 7 Oct, 20:39 UTC6d ago – – – 0
Wed 7 Oct, 20:22 UTC6d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average51/100+3+6.6%
2Gridicated 1 Grid Servergroups of 8+ · 1 on average5/50+5
3FarEast Классика Для НовичковEU · groups of 8+ · weekly · 192 on average110/500−41−27.2%
4Vital Rust - EU MonthlyEU · no group limit · 82 on average85/100+4+4.4%
5Magic Rust Vanilla (Monthly) JUST WIPED | 13.10no group limit · 70 on average75/100+5+6.9%
6Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 13.10EU · no group limit · 1x · 69 on average69/100−6−8.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on crazi town?

No gather rate is given in the name of crazi town. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on crazi town?

crazi town uses a procedural map of size 5,000 with seed 422, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does crazi town sit in the rankings?

For the last seven days, crazi town holds rank #3,824 on player hours, in the top 17% of all ranked servers.

How full is crazi town?

2 of 50 slots on crazi town are filled at the moment. The seven-day average is 1 players, with a peak of 2. At 20:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Cycle

On what cycle does crazi town wipe?

No wipe schedule exists for crazi town: it makes a new world every few hours. Those resets are not wipes.

Server Info

What is the location of crazi town?

For crazi town, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 89.34.97.13:28080 is its address.

Is crazi town performing well?

Average server fps for the last 48 hours is 69; the floor was 51. 146,654 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,876 MB. Low fps and growing entities are the source of felt lag.

What Rust version is crazi town running?

Rust network protocol 2634 and build 166494 on Windows is what crazi town runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is crazi town up, and how consistent is its uptime?

Online at this moment: crazi town. The reported uptime puts its last restart at about 5 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on crazi town?

Published by crazi town for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

crazi town appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include crazi town: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What is the process to join crazi town?

The console route: start Rust, press F1, enter client.connect 89.34.97.13:28080. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.