Rust local - test
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,819 top 60%
- Rank · 7d ago
- #13,702 ▼117 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:03 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 195/225 | ▲+11+6.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 149/200 | ▲+35+30.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 408/425 | ▼−7−1.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 154/200 | ▲+49+46.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▲+3+9.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 132/175 | ▲+36+36.8% |
Quick answers
from the figures on this pageMap and Rules
How is Rust local - test configured in terms of rules and settings?
No gather rate appears in the name of Rust local - test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is not active.
What is the current map on Rust local - test?
Rust local - test uses a procedural map, which the game generates.
Activity
What position does Rust local - test hold in the server rankings?
In the top 60% of all ranked servers, Rust local - test is #13,819 on player hours over the last seven days.
How full is Rust local - test?
At present, Rust local - test is offline; the last sighting was 11 days 19 hours ago.
Wipe Schedule
What can you expect on wipe day for Rust local - test?
The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.
On what cycle does Rust local - test wipe?
The record holds too few of Rust local - test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 22 hours old.
Server Overview
What is the server location for Rust local - test?
For Rust local - test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 89.93.135.111:28015 is its address.
Rust local - test runs which version of Rust?
The build is Rust network protocol 2634 and build 166494 on Windows, running on Rust local - test. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Rust local - test and is it currently online?
Rust local - test is down. The last time we saw it was 11 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 28 September 2026.
Server Tags
What is the meaning of the tags on Rust local - test?
These tags are published by Rust local - test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust local - test appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Rust local - test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Rust local - test?
Type client.connect 89.93.135.111:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.