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RUST ANALYTICS
LIVE36,804PLY11,500SRV
QUOTE 90.108.6.44:28015 Offline checked 2d ago

RustMap Editor (test)

Players · last
1/ 10
n/a24h
10% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,940
top 67%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average172/200+18+11.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average85/200−2−2.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average384/425+56+17.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average95/200+12+14.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average21/250−9−29.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average92/125+12+15.2%

Quick answers

from the figures on this page

Rules & Settings

How is RustMap Editor (test) configured in terms of rules and settings?

The name of RustMap Editor (test) carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Population

What is the rank of RustMap Editor (test)?

For the last seven days, RustMap Editor (test) holds rank #14,940 on player hours, in the top 67% of all ranked servers.

How full is RustMap Editor (test)?

Right now, RustMap Editor (test) is offline; the last sighting was 2 days 5 hours ago. Average players over seven days: 0; peak: 1.

Wipe Cycle

On what cycle does RustMap Editor (test) wipe?

The record holds too few of RustMap Editor (test)'s wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 2 days 5 hours.

Server Info

What is the server location for RustMap Editor (test)?

No region is published by RustMap Editor (test). Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 90.108.6.44:28015.

RustMap Editor (test) is on which Rust version?

Rust network protocol 2634 and build 166586 on Windows is what RustMap Editor (test) runs. Joining requires the same protocol on your game, which Steam updates.

Is RustMap Editor (test) up, and how consistent is its uptime?

Offline at this moment: RustMap Editor (test). Last seen 2 days 5 hours ago. 2 full days have passed with 0% uptime, 0 of 48 hours. First sighting by Rust Analytics: 11 October 2026.

Tags and Rankings

What is the meaning of the tags on RustMap Editor (test)?

Published by RustMap Editor (test) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RustMap Editor (test)?

These Rust Analytics lists include RustMap Editor (test): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join RustMap Editor (test)?

Type client.connect 90.108.6.44:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build Build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.