Manic Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,020 top 58%
- Rank · 7d ago
- #13,667 ▲647 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Custom Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 153/300 | ▲+20+15.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 201/245 | ▲+66+48.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 83 on average | 105/1000 | ▼−36−25.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 40/1000 | ▼−13−24.5% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 75 on average | 85/200 | ▼−14−14.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Manic Test Server?
No gather rate appears in the name of Manic Test Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
Activity
Where does Manic Test Server sit in the rankings?
In the top 58% of all ranked servers, Manic Test Server is #13,020 on player hours over the last seven days.
What is the population on Manic Test Server?
At present, Manic Test Server is offline; the last sighting was 6 days 22 hours ago. Average players over seven days: 1; peak: 1.
Wipe Frequency
How often does Manic Test Server wipe?
There are too few wipes on record for Manic Test Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 6 days 23 hours.
Server Details
What is the location of Manic Test Server?
No region is published by Manic Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 90.219.36.82:28015.
Manic Test Server runs which version of Rust?
Rust network protocol 2634 and build 166652 on Windows is what Manic Test Server runs. Joining requires the same protocol on your game, which Steam updates.
Is Manic Test Server up, and how consistent is its uptime?
Offline at this moment: Manic Test Server. Last seen 6 days 22 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. The earliest Rust Analytics saw it was 6 October 2026.
Tags and Rankings
How should you interpret the tags on Manic Test Server?
These tags are published by Manic Test Server and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Manic Test Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Manic Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join Manic Test Server?
The console route: start Rust, press F1, enter client.connect 90.219.36.82:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.