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RUST ANALYTICS
LIVE52,528PLY11,640SRV
QUOTE 91.123.150.202:28015 Offline checked 18d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,870
top 61%
Rank · 7d ago
#10,270
3600 places down
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average225/275+23+11.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average216/275+72+50.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average361/350−50−12.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average187/250+68+57.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average37/250+2+4.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average177/275+48+37.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Server Name?

The name of My Server Name carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Server Name?

A procedural map runs on My Server Name, created by the game.

Player Count

What position does My Server Name hold in the server rankings?

In the top 61% of all ranked servers, My Server Name is #13,870 on player hours over the last seven days.

What is the population on My Server Name?

Right now, My Server Name is offline; the last sighting was 18 days 11 hours ago.

Wipe Cycle

When does My Server Name schedule its wipes?

No rhythm can be told for My Server Name yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 33 days 16 hours old.

Server Overview

What is the location of My Server Name?

There is no region published for My Server Name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.123.150.202:28015.

What Rust version is My Server Name running?

The version in use at My Server Name: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is My Server Name up, and how consistent is its uptime?

No response from My Server Name. It was last seen 18 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 14 September 2026.

Tags & Filters

How should you interpret the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Server Name show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Server Name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join My Server Name?

Type client.connect 91.123.150.202:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.