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RUST ANALYTICS
LIVE39,685PLY11,532SRV
QUOTE 91.221.252.56:28015 Offline checked 3d ago

ServerMy

Players · last
0/ 500
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,940
top 67%
Rank · 7d ago
#15,632
692 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep2 Oct5 Oct11 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 16:15 UTC24d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average159/200+5+3.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average90/200+3+3.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average399/450+71+21.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average96/200+13+16.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average25/250−5−15.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average101/150+21+26.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ServerMy?

No gather rate is given in the name of ServerMy. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ServerMy?

The game generates the procedural map on ServerMy.

Player Count

What is the rank of ServerMy?

In the top 67% of all ranked servers, ServerMy is #14,940 on player hours over the last seven days.

What is the population on ServerMy?

At present, ServerMy is offline; the last sighting was 3 days 19 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

How often does ServerMy wipe?

The record holds too few of ServerMy's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 9 days 3 hours ago the current world was created.

Server Details

What is the server location for ServerMy?

For ServerMy, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.221.252.56:28015 is its address.

ServerMy runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Windows, running on ServerMy. Joining requires the same protocol on your game, which Steam updates.

Is ServerMy up, and how consistent is its uptime?

Offline at this moment: ServerMy. Last seen 3 days 19 hours ago. 7 full days have passed with 1% uptime, 2 of 168 hours. 17 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on ServerMy?

Published by ServerMy for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does ServerMy show up in Rust Analytics lists and filters?

These Rust Analytics lists include ServerMy: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join ServerMy?

Type client.connect 91.221.252.56:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.