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RUST ANALYTICS
LIVE62,604PLY11,653SRV
QUOTE 91.229.114.137:28119 Online NA · us5 checked 8m ago

RGN 10x PvE [Events|Purge|Zombies|SkillTree]

10x biweekly wipes moddedoxidepve
Players · last
1/ 100
+124h
1% full
Day range 0 3
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 5
Rank
#3,186
top 14% · #564 in NA
Rank · 7d ago
#2,829
357 places down
Last wipe
6d ago
biweekly schedule
Next wipe
7d 19h
Thu 22 Oct, 17:09 UTC
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
176
player hours, last seven days
Map
3000
RustGamingNation Procedural · seed 2114305149
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeThursday 22 October, 17:09 UTCin 7d 19h

Every other Thursday at 17:09 UTC · medium confidence

usual gap
14 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
6
players, last three wipes
crowd held
33%
else halves by day 5

Coming wipes

  1. 7d 19hThu 22 Oct, 17:09 UTC
  2. 21d 21hThu 5 Nov, 19:00 UTCFW
  3. 35d 19hThu 19 Nov, 17:09 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:09 UTC6d ago 5 – running 0
Thu 1 Oct, 17:08 UTC FW13d ago 8 halved by day 4 7 days 0
Thu 24 Sep, 17:10 UTC20d ago 5 halved by day 6 7 days 0
Thu 17 Sep, 17:09 UTC27d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 41 on average43/100−12−22.3%
2[NA] Nomad PvE 10x - Skill Tree - Raids - EconomyNA · groups of 8+ · 10x · biweekly · 6 on average2/40−4−66.2%
3[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LONA · groups of 15+ · 10x · biweekly · 4 on average4/100−1−23.8%
4[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBaseNA · groups of 15+ · 10x · biweekly · 3 on average4/100−1−12.7%
5MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]NA · groups of 8+ · 10x · biweekly · 3 on average1/100+1
6HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLootNA · groups of 8+ · 10x · biweekly · 3 on average2/100+0−11.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] carries its gather rate in its name: 10x. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] uses a procedural map of size 3,000 with seed 2114305149, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by RustGamingNation Procedural.

Population

What is the rank of RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

In the top 14% of all ranked servers, RGN 10x PvE [Events|Purge|Zombies|SkillTree] is #3,186 on player hours over the last seven days and #564 in North America.

How many players does RGN 10x PvE [Events|Purge|Zombies|SkillTree] have?

1 of 100 slots on RGN 10x PvE [Events|Purge|Zombies|SkillTree] are filled at the moment. Average players over seven days: 1; peak: 5. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 4 players.

Wipe Cycle

What can you expect on wipe day for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Recent wipes at this server drew an average peak of 6 players. On the latest wipe, 21 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The crowd fell below half by day 5 when it did not hold.

On what cycle does RGN 10x PvE [Events|Purge|Zombies|SkillTree] wipe?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] wipes on this rhythm: every other Thursday at 17:09 UTC. The date of its next wipe is Thursday 22 October at 17:09 UTC. Its world now is 6 days 4 hours old. A fortnightly wipe is published in its tags.

Server Info

What is the server location for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

The NA tag places RGN 10x PvE [Events|Purge|Zombies|SkillTree] in North America; its region code reads us5. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.229.114.137:28119.

How is the performance on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Server fps over the last 48 hours: 58 on average, 34 at the lowest. At its peak it held 75,143 entities: buildings, deployables and the rest of the world. Up to 3,827 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is RGN 10x PvE [Events|Purge|Zombies|SkillTree] running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on RGN 10x PvE [Events|Purge|Zombies|SkillTree]. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

The server is live: RGN 10x PvE [Events|Purge|Zombies|SkillTree] is online. Its own uptime figure dates the last restart to roughly 7 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $rus5 (Region code): The region code reads us5; ^b (Biweekly): A fortnight between wipes; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America, which RGN 10x PvE [Events|Purge|Zombies|SkillTree] publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RGN 10x PvE [Events|Purge|Zombies|SkillTree] show up in Rust Analytics lists and filters?

On Rust Analytics, RGN 10x PvE [Events|Purge|Zombies|SkillTree] matches these lists: 10x Rust servers, Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Connection

What steps do I take to join RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Type client.connect 91.229.114.137:28119 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^b,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$rus5
Region code The region code reads us5.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.