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RUST ANALYTICS
LIVE52,532PLY11,582SRV
QUOTE 91.229.114.137:28127 Online NA · us5 checked 12m ago

RGN 50x PvE [Events|Purge|Zombies|SkillTree]

50x weekly wipes moddedoxidepve
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,603
top 70% · #1505 in NA
Rank · 7d ago
#16,709
1106 places up
Last wipe
6d ago
weekly schedule
Next wipe
18h
Thu 15 Oct, 17:09 UTC
Group limit
8
8, the default
Gather rate
50x
read from the name
Score
0
player hours, last seven days
Map
3000
RustGamingNation Procedural · seed 225688914
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 70% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:09 UTCin 18h

Its weekly schedule tag · low confidence

usual gap
8.1 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 18hThu 15 Oct, 17:09 UTC
  2. 7d 18hThu 22 Oct, 17:09 UTC
  3. 14d 18hThu 29 Oct, 17:09 UTC
  4. 21d 20hThu 5 Nov, 19:00 UTCFW
  5. 28d 18hThu 12 Nov, 17:09 UTC
  6. 35d 18hThu 19 Nov, 17:09 UTC
  7. 42d 18hThu 26 Nov, 17:09 UTC

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:09 UTC6d ago 0 – running 0
Mon 5 Oct, 13:05 UTC9d ago 0 – 3.2 days 0
Fri 25 Sep, 19:48 UTC19d ago 1 halved by day 2 9.7 days 0
Thu 17 Sep, 17:09 UTC27d ago 0 – 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average5/100+3+200.0%
2RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 2 on average4/100+0+11.6%
3CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average1/100−1−45.5%
4RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average1/100−3−73.9%
5Heathen's Playground X50 PVENA · groups of 20+ · 50x · monthly · 3 on average3/50−2−41.9%
6Iron Oxide 50x|PVE|No BPs|Clans|Kits|RaidableBasesNA · groups of 10+ · 50x · monthly · 2 on average2/50+0+14.3%

Quick answers

from the figures on this page

Rules & Settings

How is RGN 50x PvE [Events|Purge|Zombies|SkillTree] configured in terms of rules and settings?

RGN 50x PvE [Events|Purge|Zombies|SkillTree] carries its gather rate in its name: 50x. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

The map on RGN 50x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 3,000, with seed 225688914, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by RustGamingNation Procedural.

Player Count

What is the rank of RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

In the top 70% of all ranked servers, RGN 50x PvE [Events|Purge|Zombies|SkillTree] is #15,603 on player hours over the last seven days and #1,505 in North America.

How many players does RGN 50x PvE [Events|Purge|Zombies|SkillTree] have?

0 of 100 slots on RGN 50x PvE [Events|Purge|Zombies|SkillTree] are filled right now. The seven-day average is 0 players, with a peak of 1.

Wipe Schedule

What happens on wipe day at RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

When does RGN 50x PvE [Events|Purge|Zombies|SkillTree] schedule its wipes?

The prediction follows the tag because too few of RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 17:09 UTC. Its world now is 6 days 5 hours old. The tags give a weekly wipe.

Server Overview

Where can RGN 50x PvE [Events|Purge|Zombies|SkillTree] be found?

RGN 50x PvE [Events|Purge|Zombies|SkillTree] gives North America and the NA tag, with us5 as its region code. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.229.114.137:28127 is its address.

What is the performance like on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

The last 48 hours average 60 server fps, the low being 60. The entity count reached 48,676, covering buildings, deployables and all else in the world. Memory use peaked at 2,349 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is RGN 50x PvE [Events|Purge|Zombies|SkillTree] running?

The version in use at RGN 50x PvE [Events|Purge|Zombies|SkillTree]: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is RGN 50x PvE [Events|Purge|Zombies|SkillTree] and is it currently online?

RGN 50x PvE [Events|Purge|Zombies|SkillTree] is up. It is taking players now. Its own uptime figure dates the last restart to roughly 8 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus5 (Region code): us5 is the region code; ^w (Weekly): One wipe a week; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America, which RGN 50x PvE [Events|Purge|Zombies|SkillTree] publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Analytics lists include RGN 50x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How to Join

How can I connect to RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Type client.connect 91.229.114.137:28127 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rus5
Region code us5 is the region code.

Wipe schedule

^w
Weekly One wipe a week.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.