RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 7
- Rank
- #2,850 top 13% · #495 in NA
- Rank · 7d ago
- #3,331 ▲481 places up
- Last wipe
- 1d ago weekly schedule
- Next wipe
- 1d 15h Thu 15 Oct, 17:10 UTC
- Group limit
- 8 8, the default
- Gather rate
- 1000x read from the name
- Score
- 231 player hours, last seven days
- Map
- 3000 RustGamingNation Procedural · seed 1836736918
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 3.5 days between real wipes
- on rhythm
- 88% of its recent wipes
- wipe-day peak
- 6 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 1d 15hThu 15 Oct, 17:10 UTC
- 5d 16hMon 19 Oct, 18:04 UTC
- 8d 15hThu 22 Oct, 17:10 UTC
- 12d 16hMon 26 Oct, 18:04 UTC
- 15d 15hThu 29 Oct, 17:10 UTC
- 19d 16hMon 2 Nov, 18:04 UTC
- 22d 17hThu 5 Nov, 19:00 UTCFW
- 26d 16hMon 9 Nov, 18:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:04 UTC1d ago | – | – | running | 0 |
| Thu 8 Oct, 17:10 UTC5d ago | 6 | held half | 4 days | 0 |
| Mon 5 Oct, 18:05 UTC8d ago | 6 | held half | 3 days | 0 |
| Fri 2 Oct, 00:22 UTC12d ago | 7 | held half | 3.7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW12d ago | 7 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:06 UTC15d ago | 6 | held half | 3 days | 2 |
| Thu 24 Sep, 17:10 UTC19d ago | 7 | held half | 4 days | 0 |
| Mon 21 Sep, 18:21 UTC22d ago | 4 | held half | 3 days | 2 |
| Thu 17 Sep, 17:20 UTC26d ago | 6 | held half | 4 days | 0 |
| Mon 14 Sep, 18:06 UTC29d ago | 1 | held half | 3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 1 on average | 2/100 | ▲+2 | |
| 2 | CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average | 0/100 | ▼−2−100.0% | |
| 3 | RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 2 on average | 1/100 | ▪+0−20.0% | |
| 4 | [US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|EventsNA · groups of 8+ · 1000x · monthly · 5 on average | 5/50 | ▪+0−1.6% | |
| 5 | World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID ZonesNA · groups of 10+ · 1000x · monthly · 4 on average | 5/100 | ▲+1+33.3% | |
| 6 | Destroyer PVE 1000xNA · groups of 8+ · 1000x · biweekly · 1 on average | 0/50 | ▼−2−100.0% |
Quick answers
from the figures on this pageRules & Settings
How is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] configured in terms of rules and settings?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] carries its gather rate in its name: 1000x. The default group size of 8 players applies here. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 3,000 with seed 1836736918 runs on RGN 1000x PvE [Events|Purge|Zombies|SkillTree], created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by RustGamingNation Procedural.
Player Count
What position does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?
On seven-day player hours, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] sits at #2,850, in the top 13% across ranked servers and #495 in North America.
How many players does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] have?
1 of 100 slots on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] are filled at the moment. The seven-day average is 1 players, with a peak of 7. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 4 players.
Wipe Schedule
What happens on wipe day at RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
An average of 6 players marked the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
When does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] schedule its wipes?
The wipe rhythm at RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is every Monday at 18:04 and every Thursday at 17:10 UTC. On Thursday 15 October at 17:10 UTC the next wipe is due. Its world now is 31 hours old. Its tags state a wipe every week.
Server Details
What is the location of RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Its region code is us5, and RGN 1000x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.229.114.68:28039.
How is the performance on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The last 48 hours average 56 server fps, the low being 7. At its peak it held 72,355 entities: buildings, deployables and the rest of the world. Up to 3,362 MB of memory was used. A climbing entity count plus low fps is the lag players report.
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs which version of Rust?
The version in use at RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] up, and how consistent is its uptime?
The server is live: RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is online. Its own uptime figure dates the last restart to roughly 11 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $rus5 (Region code): The region code reads us5; ^w (Weekly): One wipe a week; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing, which RGN 1000x PvE [Events|Purge|Zombies|SkillTree] publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
On Rust Analytics, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] matches these lists: Rust servers with a gather rate above 10x, Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
How to Join
What is the process to join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The console route: start Rust, press F1, enter client.connect 91.229.114.68:28039. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://rustgamingnation.com/.
Server tags
what each one meansPublished as mp100,ptrak,$rus5,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$rus5
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
