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RUST ANALYTICS
LIVE46,970PLY11,565SRV
QUOTE 91.229.114.2:28031 Online checked 11m ago

Mauri's Test Server

moddedoxide
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,805
top 71%
Rank · 7d ago
#13,205
2600 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4096
Custom Map
First seen
17 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 days
between real wipes
on rhythm
38%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:39 UTC10d ago 2 – running 0
Thu 1 Oct, 02:43 UTC12d ago 1 halved by day 1 2.6 days 0
Tue 29 Sep, 00:08 UTC15d ago 1 halved by day 1 2.1 days 0
Mon 28 Sep, 03:37 UTC15d ago 1 – 0.9 days 0
Sat 26 Sep, 10:26 UTC17d ago 1 – 1.7 days 0
Wed 23 Sep, 02:05 UTC20d ago 1 halved by day 1 3.3 days 0
Tue 22 Sep, 03:06 UTC21d ago 1 – 1 days 0
Sun 20 Sep, 00:01 UTC24d ago 1 halved by day 1 2.1 days 0
Sat 19 Sep, 04:43 UTC24d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average23/245+1+4.2%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−1.9%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average12/1000+6+111.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average2/1000−1−33.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−18−64.4%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average20/200+4+25.0%

Quick answers

from the figures on this page

Rules & Settings

How is Mauri's Test Server configured in terms of rules and settings?

The name of Mauri's Test Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Mauri's Test Server?

The map on Mauri's Test Server is procedural, size 4,096, and generated by the game. The map in use is Custom Map.

Activity

Where does Mauri's Test Server sit in the rankings?

For the last seven days, Mauri's Test Server holds rank #15,805 on player hours, in the top 71% of all ranked servers.

What is the population on Mauri's Test Server?

0 of 100 slots on Mauri's Test Server are filled right now. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 0 players.

Wipe Frequency

How does Mauri's Test Server handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 29 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.

How often does Mauri's Test Server wipe?

Mauri's Test Server wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days 8 hours old.

Server Overview

What is the server location for Mauri's Test Server?

No region is published by Mauri's Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.229.114.2:28031.

Is Mauri's Test Server performing well?

The last 48 hours average 60 server fps, the low being 59. 79,401 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,351 MB. What players feel as lag is low fps together with a rising entity count.

Mauri's Test Server runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what Mauri's Test Server runs. The protocol has to match for you to join, and Steam applies that update.

Is Mauri's Test Server up, and how consistent is its uptime?

Mauri's Test Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 10 days 6 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.

Server Tags

What is the meaning of the tags on Mauri's Test Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Mauri's Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Mauri's Test Server?

The following Rust Analytics lists feature Mauri's Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Mauri's Test Server?

The console route: start Rust, press F1, enter client.connect 91.229.114.2:28031. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://thelastofrust.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.