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RUST ANALYTICS
LIVE34,562PLY11,462SRV
QUOTE 91.229.114.68:28023 Online NA · us5 checked 8m ago

RGN 500x PvE [Events|Purge|Zombies|SkillTree]

500x weekly wipes moddedoxidepve
Players · last
0/ 100
+024h
0% full
Day range 0 3
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 5
Rank
#3,590
top 16% · #638 in NA
Rank · 7d ago
#3,598
8 places up
Last wipe
5d ago
weekly schedule
Next wipe
1d 12h
Thu 15 Oct, 17:10 UTC
Group limit
8
8, the default
Gather rate
500x
read from the name
Score
136
player hours, last seven days
Map
3000
RustGamingNation Procedural · seed 1919363505
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeThursday 15 October, 17:10 UTCin 1d 12h

Every Thursday at 17:10 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
7
players, last three wipes
crowd held
33%
else halves by day 4

Coming wipes

  1. 1d 12hThu 15 Oct, 17:10 UTC
  2. 8d 12hThu 22 Oct, 17:10 UTC
  3. 15d 12hThu 29 Oct, 17:10 UTC
  4. 22d 14hThu 5 Nov, 19:00 UTCFW
  5. 29d 12hThu 12 Nov, 17:10 UTC
  6. 36d 12hThu 19 Nov, 17:10 UTC
  7. 43d 12hThu 26 Nov, 17:10 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:10 UTC5d ago 5 – running 0
Thu 1 Oct, 17:09 UTC FW12d ago 8 halved by day 6 7 days 0
Thu 24 Sep, 17:10 UTC19d ago 7 halved by day 2 7 days 1
Thu 17 Sep, 17:11 UTC26d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1CREED PVE | 500X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 500x · weekly · 1 on average0/100−1
2CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average3/100+3
3RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 2 on average0/100−2−100.0%
4RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average1/100−2−62.5%
5[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 42 on average31/100−8−20.0%
6GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 15x · monthly · 32 on average38/115+10+33.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] carries its gather rate in its name: 500x. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] uses a procedural map of size 3,000 with seed 1919363505, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by RustGamingNation Procedural.

Activity

Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

In the top 16% of all ranked servers, RGN 500x PvE [Events|Purge|Zombies|SkillTree] is #3,590 on player hours over the last seven days and #638 in North America.

What is the population on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

0 of 100 slots on RGN 500x PvE [Events|Purge|Zombies|SkillTree] are filled right now. Average players over seven days: 1; peak: 5. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 3 players.

Wipe Schedule

How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] handle wipe day?

Recent wipes at this server drew an average peak of 7 players. 47 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 33% of its recent wipes. The crowd fell below half by day 4 when it did not hold.

On what cycle does RGN 500x PvE [Events|Purge|Zombies|SkillTree] wipe?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] wipes on this rhythm: every Thursday at 17:10 UTC. The date of its next wipe is Thursday 15 October at 17:10 UTC. Its world now is 5 days 11 hours old. Weekly wipes are what its tags advertise.

Server Overview

What is the server location for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

The NA tag places RGN 500x PvE [Events|Purge|Zombies|SkillTree] in North America; its region code reads us5. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.229.114.68:28023 is its address.

Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] performing well?

The last 48 hours average 30 server fps, the low being 29. 69,444 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,242 MB. What players feel as lag is low fps together with a rising entity count.

RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is RGN 500x PvE [Events|Purge|Zombies|SkillTree] and is it currently online?

Online at this moment: RGN 500x PvE [Events|Purge|Zombies|SkillTree]. Its own uptime figure dates the last restart to roughly 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus5 (Region code): The region code reads us5; ^w (Weekly): One wipe a week; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): North America is its browser listing, which RGN 500x PvE [Events|Purge|Zombies|SkillTree] publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Analytics lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Connection

What is the process to join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Type client.connect 91.229.114.68:28023 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rus5
Region code The region code reads us5.

Wipe schedule

^w
Weekly One wipe a week.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.