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RUST ANALYTICS
LIVE46,018PLY11,570SRV
QUOTE 91.229.114.90:28052 Online NA · us5 checked 6m ago

Server hosted by Physgun.com

quad moddedcarbonsoftcore
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,974
top 71% · #1544 in NA
Rank · 7d ago
#5,053
10921 places down
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Procedural Map · seed 1234567
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA, and #632 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 00:55 UTC19d ago 3 – running 0
Wed 23 Sep, 21:52 UTC20d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Facepunch Softcore 1NA · quad · monthly · 94 on average158/300+25+18.8%
2[US] Facepunch Softcore 2NA · quad · monthly · 74 on average128/300+13+11.6%
3LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 31 on average8/200−29−78.4%
4Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average10/100+1+10.1%
5LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 8 on average13/80−6−30.7%
6[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average8/100+1+9.1%

Quick answers

from the figures on this page

Map and Rules

How is Server hosted by Physgun.com configured in terms of rules and settings?

The name of Server hosted by Physgun.com carries no gather rate. The group limit is 4 players, set via quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Server hosted by Physgun.com?

The map on Server hosted by Physgun.com is procedural, size 4,250, with seed 1234567, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does Server hosted by Physgun.com hold in the server rankings?

In the top 71% of all ranked servers, Server hosted by Physgun.com is #15,974 on player hours over the last seven days and #1,544 in North America. In the quad group, it ranks #632.

How many players does Server hosted by Physgun.com have?

0 of 100 slots on Server hosted by Physgun.com are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for Server hosted by Physgun.com?

The average peak across its recent wipes is 2 players. 27 hours after the latest wipe, the crowd reached its peak.

When does Server hosted by Physgun.com schedule its wipes?

There are too few wipes on record for Server hosted by Physgun.com to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 19 days old.

Server Overview

What is the location of Server hosted by Physgun.com?

Its region code is us5, and Server hosted by Physgun.com lists itself in North America with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.229.114.90:28052 is its address.

How is the performance on Server hosted by Physgun.com?

Average server fps for the last 48 hours is 60; the floor was 60. The entity count reached 104,860, covering buildings, deployables and all else in the world. Up to 3,306 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Server hosted by Physgun.com is on which Rust version?

The version in use at Server hosted by Physgun.com: Rust network protocol 2635 and build 167528, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Server hosted by Physgun.com?

Online at this moment: Server hosted by Physgun.com. Its own uptime figure dates the last restart to roughly 2 days 9 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Server hosted by Physgun.com?

These tags are published by Server hosted by Physgun.com and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams take no more than 4; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs167528 (Build): It runs build 167528; ptrak (Networking): The standard network layer, RakNet; $rus5 (Region code): The region code reads us5; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The browser places this server in North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Server hosted by Physgun.com appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Server hosted by Physgun.com: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Joining the Server

What steps do I take to join Server hosted by Physgun.com?

Type client.connect 91.229.114.90:28052 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,NA,gmsoftcore,cs167528,ts4,^z,^y

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp100
Max players Slot count: 100.
ts4
Group limit Teams take no more than 4.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs167528
Build It runs build 167528.
ptrak
Networking The standard network layer, RakNet.
$rus5
Region code The region code reads us5.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.