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RUST ANALYTICS
LIVE35,787PLY11,496SRV
QUOTE 91.245.155.25:47831 Offline checked 1d ago

BuildLab

moddedoxide
Players · last
1/ 4
n/a24h
25% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#9,032
top 40%
Rank · 7d ago
#11,600
2568 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75113:0014:0015:0017:0018:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:05 UTC11d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average28/999−3−10.6%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 86 on average114/999+18+19.1%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average47/150−13−21.4%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average8/100−76−90.5%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average2/100−6−75.5%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average18/100+0+1.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on BuildLab?

No gather rate appears in the name of BuildLab. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Which map is played on BuildLab?

A procedural map runs on BuildLab, created by the game.

Activity

Where does BuildLab sit in the rankings?

In the top 40% of all ranked servers, BuildLab is #9,032 on player hours over the last seven days.

What is the population on BuildLab?

Right now, BuildLab is offline; the last sighting was 32 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.

Wipe Cycle

How often does BuildLab wipe?

There are too few wipes on record for BuildLab to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 11 hours old.

Server Overview

What is the server location for BuildLab?

There is no region published for BuildLab. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.245.155.25:47831.

What Rust version is BuildLab running?

The version in use at BuildLab: Rust network protocol 2634 and build 167398, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of BuildLab?

No response from BuildLab. It was last seen 32 hours ago. 22% is its uptime for the last 7 full days, 37 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.

Tags and Rankings

What is the meaning of the tags on BuildLab?

These tags are published by BuildLab and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

BuildLab appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature BuildLab: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join BuildLab?

Type client.connect 91.245.155.25:47831 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.