Custom Aim Train
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,295 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 5 on average | 5/16 | ▪+0+0.0% | |
| 2 | Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 5 on average | 5/16 | ▪+0+0.0% | |
| 3 | Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 5 on average | 5/16 | ▪+0+0.0% | |
| 4 | EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 5 on average | 5/16 | ▪+0+0.0% | |
| 5 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average | 8/100 | ▲+2+35.2% | |
| 6 | MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average | 7/100 | ▼−4−36.4% |
Quick answers
from the figures on this pageMap and Rules
How is Custom Aim Train configured in terms of rules and settings?
No gather rate is given in the name of Custom Aim Train. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on Custom Aim Train?
The game generates the procedural map on Custom Aim Train.
Population
What is the rank of Custom Aim Train?
For the last seven days, Custom Aim Train holds rank #15,295 on player hours, in the top 70% of all ranked servers.
What is the population on Custom Aim Train?
0 of 10 slots on Custom Aim Train are filled right now. Average players over the last seven days: 0.
Wipe Schedule
When does Custom Aim Train schedule its wipes?
There are too few wipes on record for Custom Aim Train to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 23 days 2 hours.
Server Overview
What is the server location for Custom Aim Train?
For Custom Aim Train, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.50.225.88:28015.
Custom Aim Train runs which version of Rust?
Rust network protocol 2635 and build 168909 on Windows is what Custom Aim Train runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Custom Aim Train?
The server is live: Custom Aim Train is online. The earliest Rust Analytics saw it was 24 October 2026.
Tags and Rankings
How should you interpret the tags on Custom Aim Train?
These tags are published by Custom Aim Train and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Custom Aim Train show up in Rust Analytics lists and filters?
On Rust Analytics, Custom Aim Train matches these lists: Rust aim training servers and Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Custom Aim Train?
The console route: start Rust, press F1, enter client.connect 91.50.225.88:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.