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RUST ANALYTICS
LIVE85,165PLY11,695SRV
QUOTE 92.118.11.28:28078 Online EU checked 12m ago

RustBase Arena [1v1, aim, competitive]

monthly wipes moddedoxide
Players · last
0/ 500
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#11,010
top 50% · #2228 in EU
Rank · 7d ago
#9,071
1939 places down
Last wipe
1d ago
monthly schedule
Next wipe
22d 2h
Thu 5 Nov, 19:00 UTC FW
Group limit
10 max
players per team
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
5000
Custom Map · seed 1337
First seen
27 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75117:0002:0011:0021:0006:0015:00Wiped Tue 13 Oct, 15:47 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
020040060080017:0002:0011:0021:0006:0015:00Wiped Tue 13 Oct, 15:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 50% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 2h

The force wipe · high confidence

usual gap
11.2 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  1. 22d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:47 UTC1d ago – – running 0
Fri 2 Oct, 09:56 UTC12d ago 4 halved by day 4 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 634 on average1094/1500−89−7.5%
2R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 176 on average372/450+13+3.5%
3RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average146/400+21+16.9%
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average83/400+6+7.7%
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average51/75+17+51.9%
6US Hub 01EU · groups of 1000+ · 11 on average13/3300+12

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustBase Arena [1v1, aim, competitive]?

No gather rate is given in the name of RustBase Arena [1v1, aim, competitive]. Group size is capped at 10 players. minigames & battle royale is the mode, battle royale, Bedwars, parkour and arenas. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustBase Arena [1v1, aim, competitive]?

RustBase Arena [1v1, aim, competitive] uses a procedural map of size 5,000 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Player Count

What position does RustBase Arena [1v1, aim, competitive] hold in the server rankings?

In the top 50% of all ranked servers, RustBase Arena [1v1, aim, competitive] is #11,010 on player hours over the last seven days and #2,228 in Europe.

What is the population on RustBase Arena [1v1, aim, competitive]?

0 of 500 slots on RustBase Arena [1v1, aim, competitive] are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. At 16:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

What happens on wipe day at RustBase Arena [1v1, aim, competitive]?

The average peak across its recent wipes is 4 players. On the latest wipe, 24 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 4 is where the crowd fell when it did not hold.

How often does RustBase Arena [1v1, aim, competitive] wipe?

The only wipe at RustBase Arena [1v1, aim, competitive] is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 25 hours old. The tags state monthly wipes.

Server Details

What is the server location for RustBase Arena [1v1, aim, competitive]?

The EU tag and Europe are what RustBase Arena [1v1, aim, competitive] lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 92.118.11.28:28078 is its address.

How is the performance on RustBase Arena [1v1, aim, competitive]?

The last 48 hours average 511 server fps, the low being 509. The entity count reached 4,975, covering buildings, deployables and all else in the world. The memory ceiling reached 2,767 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is RustBase Arena [1v1, aim, competitive] running?

The version in use at RustBase Arena [1v1, aim, competitive]: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RustBase Arena [1v1, aim, competitive]?

RustBase Arena [1v1, aim, competitive] is up. It is taking players now. The reported uptime puts its last restart at about 4 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 27 September 2026.

Tags and Rankings

How should you interpret the tags on RustBase Arena [1v1, aim, competitive]?

These tags are published by RustBase Arena [1v1, aim, competitive] and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp500 (Max players): Slot count: 500; ts10 (Group limit): 10 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed over for aim and PvP practice; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RustBase Arena [1v1, aim, competitive] show up in Rust Analytics lists and filters?

On Rust Analytics, RustBase Arena [1v1, aim, competitive] matches these lists: Rust servers: Europe, Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Connection

What is the process to join RustBase Arena [1v1, aim, competitive]?

Type client.connect 92.118.11.28:28078 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://rustbase.ru.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^m,^e,^d,EU,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp500
Max players Slot count: 500.
ts10
Group limit 10 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^d
Combat training Loot is handed over for aim and PvP practice.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.