RustBase Arena [1v1, aim, competitive]
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #11,010 top 50% · #2228 in EU
- Rank · 7d ago
- #9,071 ▼1939 places down
- Last wipe
- 1d ago monthly schedule
- Next wipe
- 22d 2h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- 5000 Custom Map · seed 1337
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 11.2 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:47 UTC1d ago | – | – | running | 0 |
| Fri 2 Oct, 09:56 UTC12d ago | 4 | halved by day 4 | 11.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 634 on average | 1094/1500 | ▼−89−7.5% | |
| 2 | R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 176 on average | 372/450 | ▲+13+3.5% | |
| 3 | RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average | 146/400 | ▲+21+16.9% | |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average | 83/400 | ▲+6+7.7% | |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average | 51/75 | ▲+17+51.9% | |
| 6 | US Hub 01EU · groups of 1000+ · 11 on average | 13/3300 | ▲+12 |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RustBase Arena [1v1, aim, competitive]?
No gather rate is given in the name of RustBase Arena [1v1, aim, competitive]. Group size is capped at 10 players. minigames & battle royale is the mode, battle royale, Bedwars, parkour and arenas. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RustBase Arena [1v1, aim, competitive]?
RustBase Arena [1v1, aim, competitive] uses a procedural map of size 5,000 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.
Player Count
What position does RustBase Arena [1v1, aim, competitive] hold in the server rankings?
In the top 50% of all ranked servers, RustBase Arena [1v1, aim, competitive] is #11,010 on player hours over the last seven days and #2,228 in Europe.
What is the population on RustBase Arena [1v1, aim, competitive]?
0 of 500 slots on RustBase Arena [1v1, aim, competitive] are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. At 16:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
What happens on wipe day at RustBase Arena [1v1, aim, competitive]?
The average peak across its recent wipes is 4 players. On the latest wipe, 24 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 4 is where the crowd fell when it did not hold.
How often does RustBase Arena [1v1, aim, competitive] wipe?
The only wipe at RustBase Arena [1v1, aim, competitive] is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 25 hours old. The tags state monthly wipes.
Server Details
What is the server location for RustBase Arena [1v1, aim, competitive]?
The EU tag and Europe are what RustBase Arena [1v1, aim, competitive] lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 92.118.11.28:28078 is its address.
How is the performance on RustBase Arena [1v1, aim, competitive]?
The last 48 hours average 511 server fps, the low being 509. The entity count reached 4,975, covering buildings, deployables and all else in the world. The memory ceiling reached 2,767 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is RustBase Arena [1v1, aim, competitive] running?
The version in use at RustBase Arena [1v1, aim, competitive]: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of RustBase Arena [1v1, aim, competitive]?
RustBase Arena [1v1, aim, competitive] is up. It is taking players now. The reported uptime puts its last restart at about 4 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 27 September 2026.
Tags and Rankings
How should you interpret the tags on RustBase Arena [1v1, aim, competitive]?
These tags are published by RustBase Arena [1v1, aim, competitive] and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp500 (Max players): Slot count: 500; ts10 (Group limit): 10 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed over for aim and PvP practice; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RustBase Arena [1v1, aim, competitive] show up in Rust Analytics lists and filters?
On Rust Analytics, RustBase Arena [1v1, aim, competitive] matches these lists: Rust servers: Europe, Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Connection
What is the process to join RustBase Arena [1v1, aim, competitive]?
Type client.connect 92.118.11.28:28078 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://rustbase.ru.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,^m,^e,^d,EU,gmvanilla,cs167781,ts10,^o^z
Game
gmvanilla
mp500
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^e
^d
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
