[JP] Forest of Stillness
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72%
- Rank · 7d ago
- #16,709 ▲754 places up
- Last wipe
- 5d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 19.5 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:09 UTC5d ago | 0 | – | running | 0 |
| Sat 19 Sep, 05:05 UTC25d ago | 0 | – | 19.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA LongEA · groups of 12+ · monthly · 200 on average | 252/275 | ▼−2−0.9% | |
| 2 | Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average | 45/200 | ▼−23−34.1% | |
| 3 | Rustafied.com - SEA LongEA · groups of 16+ · monthly · 98 on average | 110/200 | ▼−17−13.4% | |
| 4 | Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average | 29/415 | ▼−44−60.1% | |
| 5 | Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average | 13/100 | ▼−34−72.5% | |
| 6 | [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 60 on average | 38/250 | ▼−41−52.2% |
Quick answers
from the figures on this pageRules & Settings
How is [JP] Forest of Stillness configured in terms of rules and settings?
No gather rate is given in the name of [JP] Forest of Stillness. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on [JP] Forest of Stillness?
A procedural map runs on [JP] Forest of Stillness, created by the game.
Population
Where does [JP] Forest of Stillness sit in the rankings?
In the top 72% of all ranked servers, [JP] Forest of Stillness is #15,955 on player hours over the last seven days.
How full is [JP] Forest of Stillness?
0 of 20 slots on [JP] Forest of Stillness are filled right now. Average players over the last seven days: 0.
Wipe Schedule
How does [JP] Forest of Stillness handle wipe day?
An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does [JP] Forest of Stillness schedule its wipes?
No rhythm can be told for [JP] Forest of Stillness yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 17 hours.
Server Details
What is the server location for [JP] Forest of Stillness?
Its name points to Asia, but [JP] Forest of Stillness publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 92.202.109.168:48015 is its address.
What Rust version is [JP] Forest of Stillness running?
The version in use at [JP] Forest of Stillness: Rust network protocol 2634 and build 167231, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is [JP] Forest of Stillness up, and how consistent is its uptime?
The server is live: [JP] Forest of Stillness is online. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on [JP] Forest of Stillness?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which [JP] Forest of Stillness publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature [JP] Forest of Stillness?
The following Rust Analytics lists feature [JP] Forest of Stillness: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join [JP] Forest of Stillness?
The console route: start Rust, press F1, enter client.connect 92.202.109.168:48015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp20
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.