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RUST ANALYTICS
LIVE58,580PLY11,570SRV
QUOTE 92.202.109.168:48015 Online checked 12m ago

[JP] Forest of Stillness

Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,955
top 72%
Rank · 7d ago
#16,709
754 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
19.5 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:09 UTC5d ago 0 – running 0
Sat 19 Sep, 05:05 UTC25d ago 0 – 19.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 200 on average252/275−2−0.9%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average45/200−23−34.1%
3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 98 on average110/200−17−13.4%
4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average29/415−44−60.1%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average13/100−34−72.5%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 60 on average38/250−41−52.2%

Quick answers

from the figures on this page

Rules & Settings

How is [JP] Forest of Stillness configured in terms of rules and settings?

No gather rate is given in the name of [JP] Forest of Stillness. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on [JP] Forest of Stillness?

A procedural map runs on [JP] Forest of Stillness, created by the game.

Population

Where does [JP] Forest of Stillness sit in the rankings?

In the top 72% of all ranked servers, [JP] Forest of Stillness is #15,955 on player hours over the last seven days.

How full is [JP] Forest of Stillness?

0 of 20 slots on [JP] Forest of Stillness are filled right now. Average players over the last seven days: 0.

Wipe Schedule

How does [JP] Forest of Stillness handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does [JP] Forest of Stillness schedule its wipes?

No rhythm can be told for [JP] Forest of Stillness yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 17 hours.

Server Details

What is the server location for [JP] Forest of Stillness?

Its name points to Asia, but [JP] Forest of Stillness publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 92.202.109.168:48015 is its address.

What Rust version is [JP] Forest of Stillness running?

The version in use at [JP] Forest of Stillness: Rust network protocol 2634 and build 167231, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is [JP] Forest of Stillness up, and how consistent is its uptime?

The server is live: [JP] Forest of Stillness is online. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on [JP] Forest of Stillness?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which [JP] Forest of Stillness publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [JP] Forest of Stillness?

The following Rust Analytics lists feature [JP] Forest of Stillness: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join [JP] Forest of Stillness?

The console route: start Rust, press F1, enter client.connect 92.202.109.168:48015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.