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RUST ANALYTICS
LIVE70,048PLY11,684SRV
QUOTE 92.209.144.131:28015 Offline checked 8d ago

LOCAL - Staging Livestock Test

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,792
top 62%
Rank · 7d ago
#7,158
6634 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.7 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:06 UTC13d ago 1 – running 1
Wed 30 Sep, 18:26 UTC14d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 11 on average12/101+12
2Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average1/25+1
3[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 110 on average187/999+52+38.2%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average114/999−18−13.8%
5[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average21/150−3−11.6%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average28/100+1+5.3%

Quick answers

from the figures on this page

Rules & Settings

How is LOCAL - Staging Livestock Test configured in terms of rules and settings?

No gather rate is given in the name of LOCAL - Staging Livestock Test. Groups can contain a maximum of 8 players, the default for the game. build & creative is the mode, a sandbox for building, with gathering removed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on LOCAL - Staging Livestock Test?

The game generates the procedural map on LOCAL - Staging Livestock Test.

Player Count

Where does LOCAL - Staging Livestock Test sit in the rankings?

In the top 62% of all ranked servers, LOCAL - Staging Livestock Test is #13,792 on player hours over the last seven days.

What is the population on LOCAL - Staging Livestock Test?

Right now, LOCAL - Staging Livestock Test is offline; the last sighting was 8 days 3 hours ago.

Wipe Schedule

What can you expect on wipe day for LOCAL - Staging Livestock Test?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does LOCAL - Staging Livestock Test wipe?

No rhythm can be told for LOCAL - Staging Livestock Test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 13 days 9 hours ago the current world was created.

Server Overview

What is the location of LOCAL - Staging Livestock Test?

There is no region published for LOCAL - Staging Livestock Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 92.209.144.131:28015.

LOCAL - Staging Livestock Test runs which version of Rust?

The build is Rust network protocol 2634 and build 166925 on Windows, running on LOCAL - Staging Livestock Test. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of LOCAL - Staging Livestock Test?

LOCAL - Staging Livestock Test is down. The last time we saw it was 8 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on LOCAL - Staging Livestock Test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166925 (Build): Build 166925; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^k (Build server): Practise base building and try out designs, which LOCAL - Staging Livestock Test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does LOCAL - Staging Livestock Test show up in Rust Analytics lists and filters?

On Rust Analytics, LOCAL - Staging Livestock Test matches these lists: Rust build and creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join LOCAL - Staging Livestock Test?

The console route: start Rust, press F1, enter client.connect 92.209.144.131:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^k,gmrust,cs166925,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166925
Build Build 166925.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^k
Build server Practise base building and try out designs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.