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RUST ANALYTICS
LIVE90,960PLY11,768SRV
QUOTE 92.234.239.151:28015 Offline checked 6d ago

Farm Tycoon - 3 Player Teams - Farming Economy

moddedcarbon
Players · last
1/ 100
n/a24h
1% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,353
top 69%
Rank · 7d ago
#10,050
5303 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct7 Oct10 Oct13 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:02 UTC FW11d ago 1 – running 1
Mon 28 Sep, 18:49 UTC14d ago 0 – 3.1 days 1
Sun 27 Sep, 20:36 UTC15d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average147/300+14+10.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average200/245+65+48.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0−0.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 83 on average104/1000−37−26.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average40/1000−13−24.5%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 75 on average87/200−12−12.4%

Quick answers

from the figures on this page

Map and Rules

How is Farm Tycoon - 3 Player Teams - Farming Economy configured in terms of rules and settings?

The name of Farm Tycoon - 3 Player Teams - Farming Economy carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Farm Tycoon - 3 Player Teams - Farming Economy?

The map on Farm Tycoon - 3 Player Teams - Farming Economy is procedural, size 3,500, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does Farm Tycoon - 3 Player Teams - Farming Economy hold in the server rankings?

For the last seven days, Farm Tycoon - 3 Player Teams - Farming Economy holds rank #15,353 on player hours, in the top 69% of all ranked servers.

What is the population on Farm Tycoon - 3 Player Teams - Farming Economy?

At present, Farm Tycoon - 3 Player Teams - Farming Economy is offline; the last sighting was 6 days 22 hours ago. Average players over seven days: 0; peak: 1.

Wipe Schedule

What happens on wipe day at Farm Tycoon - 3 Player Teams - Farming Economy?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Farm Tycoon - 3 Player Teams - Farming Economy wipe?

There is no next wipe to predict for Farm Tycoon - 3 Player Teams - Farming Economy, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 22 hours.

Server Details

What is the location of Farm Tycoon - 3 Player Teams - Farming Economy?

There is no region published for Farm Tycoon - 3 Player Teams - Farming Economy. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 92.234.239.151:28015 is its address.

What Rust version is Farm Tycoon - 3 Player Teams - Farming Economy running?

The version in use at Farm Tycoon - 3 Player Teams - Farming Economy: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Farm Tycoon - 3 Player Teams - Farming Economy and is it currently online?

Farm Tycoon - 3 Player Teams - Farming Economy is down. The last time we saw it was 6 days 22 hours ago. The last 7 full days give 1% uptime, 1 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.

Server Tags

What is the meaning of the tags on Farm Tycoon - 3 Player Teams - Farming Economy?

Published by Farm Tycoon - 3 Player Teams - Farming Economy for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Farm Tycoon - 3 Player Teams - Farming Economy?

These Rust Analytics lists include Farm Tycoon - 3 Player Teams - Farming Economy: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Farm Tycoon - 3 Player Teams - Farming Economy?

The console route: start Rust, press F1, enter client.connect 92.234.239.151:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.