nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #8,229 top 37%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 11 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 202/225 | ▲+18+9.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 151/225 | ▲+37+32.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 405/400 | ▼−10−2.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 156/200 | ▲+51+48.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▲+3+9.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 134/225 | ▲+38+38.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on nameserver?
The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on nameserver?
A procedural map runs on nameserver, created by the game.
Player Count
Where does nameserver sit in the rankings?
For the last seven days, nameserver holds rank #8,229 on player hours, in the top 37% of all ranked servers.
How full is nameserver?
Right now, nameserver is offline; the last sighting was 3 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Wipe Frequency
How often does nameserver wipe?
There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 16 hours ago the current world was created.
Server Details
What is the server location for nameserver?
For nameserver, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 92.36.67.222:28015.
nameserver is on which Rust version?
The version in use at nameserver: Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is nameserver and is it currently online?
No response from nameserver. It was last seen 3 hours ago. The earliest Rust Analytics saw it was 13 October 2026.
Tags and Rankings
What is the meaning of the tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature nameserver?
The following Rust Analytics lists feature nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join nameserver?
Type client.connect 92.36.67.222:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp1
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.