Server name on in-game server list
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,701 no region published
- Rank · 7d ago
- #14,880 ▲179 places up
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 242/275 | ▲+40+20.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 234/275 | ▲+90+62.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 327/350 | ▼−84−20.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 217/250 | ▲+98+83.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 40/250 | ▲+5+12.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 190/275 | ▲+61+47.3% |
Quick answers
from the figures on this pageRules & Settings
How is Server name on in-game server list configured in terms of rules and settings?
No gather rate appears in the name of Server name on in-game server list. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Server name on in-game server list?
Server name on in-game server list uses a procedural map, which the game generates.
Activity
What position does Server name on in-game server list hold in the server rankings?
In the top – of all ranked servers, Server name on in-game server list is #14,701 on player hours over the last seven days.
How many players does Server name on in-game server list have?
At present, Server name on in-game server list is offline; the last sighting was 22 days 23 hours ago.
Wipe Cycle
How often does Server name on in-game server list wipe?
No rhythm can be told for Server name on in-game server list yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 23 days.
Server Details
What is the location of Server name on in-game server list?
There is no region published for Server name on in-game server list. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.40.182.3:28015.
Server name on in-game server list is on which Rust version?
The version in use at Server name on in-game server list: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Server name on in-game server list?
Offline at this moment: Server name on in-game server list. Last seen 22 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.
Tags & Filters
How should you interpret the tags on Server name on in-game server list?
Published by Server name on in-game server list for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Server name on in-game server list appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Server name on in-game server list matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to Server name on in-game server list?
The console route: start Rust, press F1, enter client.connect 92.40.182.3:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.