Server name on in-game server list
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,546 top 61%
- Rank · 7d ago
- #10,200 ▼4346 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 161/225 | ▼−11−6.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 118/200 | ▲+16+15.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 417/425 | ▲+20+5.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 142/200 | ▲+51+56.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 26/250 | ▪+0+0.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 120/175 | ▲+33+38.1% |
Quick answers
from the figures on this pageRules & Settings
How is Server name on in-game server list configured in terms of rules and settings?
The name of Server name on in-game server list carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, created by the game.
Population
What is the rank of Server name on in-game server list?
For the last seven days, Server name on in-game server list holds rank #14,546 on player hours, in the top 61% of all ranked servers.
How full is Server name on in-game server list?
At present, Server name on in-game server list is offline; the last sighting was 16 days 7 hours ago.
Wipe Schedule
How often does Server name on in-game server list wipe?
The record holds too few of Server name on in-game server list's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 23 days 3 hours old.
Server Info
What is the server location for Server name on in-game server list?
No region is published by Server name on in-game server list. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 92.40.183.60:28015 is its address.
What Rust version is Server name on in-game server list running?
The build is Rust network protocol 2633 and build 165217 on Windows, running on Server name on in-game server list. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Server name on in-game server list?
Offline at this moment: Server name on in-game server list. Last seen 16 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Server name on in-game server list?
Published by Server name on in-game server list for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Server name on in-game server list?
These Rust Analytics lists include Server name on in-game server list: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join Server name on in-game server list?
The console route: start Rust, press F1, enter client.connect 92.40.183.60:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.