[ITA] Rust Italia PvE | Survival • Eventi • Build
Key statistics
the figures behind the quote- Players now
- 1/ 30 3% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 1 peak 5
- Rank
- #3,575 top 16%
- Rank · 7d ago
- #3,174 ▼401 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- 22d 20h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 138 player hours, last seven days
- Map
- 4500 Procedural Map · seed 2138400164
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 6 players, last three wipes
Coming wipes
- 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:31 UTC FW12d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 33 on average | 22/200 | ▲+8+57.1% | |
| 2 | BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average | 1/200 | ▼−4−78.6% | |
| 3 | CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 7 on average | 2/30 | ▪+0+0.0% | |
| 4 | BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average | 2/100 | ▼−2−52.6% | |
| 5 | CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average | 6/50 | ▲+6 | |
| 6 | Boat Building | Admin Menu | F1 Items | MedioTesting Procgengroups of 8+ · 4 on average | 5/50 | ▲+2+57.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [ITA] Rust Italia PvE | Survival • Eventi • Build?
No gather rate appears in the name of [ITA] Rust Italia PvE | Survival • Eventi • Build. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on [ITA] Rust Italia PvE | Survival • Eventi • Build?
[ITA] Rust Italia PvE | Survival • Eventi • Build uses a procedural map of size 4,500 with seed 2138400164, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What is the rank of [ITA] Rust Italia PvE | Survival • Eventi • Build?
For the last seven days, [ITA] Rust Italia PvE | Survival • Eventi • Build holds rank #3,575 on player hours, in the top 16% of all ranked servers.
How full is [ITA] Rust Italia PvE | Survival • Eventi • Build?
1 of 30 slots on [ITA] Rust Italia PvE | Survival • Eventi • Build are filled right now. Average players over seven days: 1; peak: 5. At 20:00 UTC in the last 48 hours, it averaged 4 players, the busiest hour.
Wipe Schedule
How does [ITA] Rust Italia PvE | Survival • Eventi • Build handle wipe day?
An average of 6 players marked the busiest point of its recent wipes. 38 hours after the latest wipe, the crowd reached its peak.
How often does [ITA] Rust Italia PvE | Survival • Eventi • Build wipe?
The only wipe at [ITA] Rust Italia PvE | Survival • Eventi • Build is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 3 hours old.
Server Info
What is the server location for [ITA] Rust Italia PvE | Survival • Eventi • Build?
For [ITA] Rust Italia PvE | Survival • Eventi • Build, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 93.49.79.73:32015 is its address.
Is [ITA] Rust Italia PvE | Survival • Eventi • Build performing well?
The last 48 hours average 55 server fps, the low being 11. The entity count reached 132,519, covering buildings, deployables and all else in the world. Memory use peaked at 4,874 MB. Low fps and growing entities are the source of felt lag.
What Rust version is [ITA] Rust Italia PvE | Survival • Eventi • Build running?
Rust network protocol 2634 and build 167584 on Linux is what [ITA] Rust Italia PvE | Survival • Eventi • Build runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of [ITA] Rust Italia PvE | Survival • Eventi • Build?
The server is live: [ITA] Rust Italia PvE | Survival • Eventi • Build is online. 16 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 95% uptime, 160 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.
Tags and Rankings
How should you interpret the tags on [ITA] Rust Italia PvE | Survival • Eventi • Build?
Published by [ITA] Rust Italia PvE | Survival • Eventi • Build for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does [ITA] Rust Italia PvE | Survival • Eventi • Build show up in Rust Analytics lists and filters?
These Rust Analytics lists include [ITA] Rust Italia PvE | Survival • Eventi • Build: Modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join [ITA] Rust Italia PvE | Survival • Eventi • Build?
The console route: start Rust, press F1, enter client.connect 93.49.79.73:32015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp30
ts8
v2634
cs167584
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
