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RUST ANALYTICS
LIVE58,696PLY11,663SRV
QUOTE 93.49.79.73:32015 Online checked 10m ago

[ITA] Rust Italia PvE | Survival • Eventi • Build

moddedoxidepve
Players · last
1/ 30
+124h
3% full
Day range 0 5
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 30
3% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 5
Rank
#3,575
top 16%
Rank · 7d ago
#3,174
401 places down
Last wipe
12d ago
no schedule published
Next wipe
22d 20h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
138
player hours, last seven days
Map
4500
Procedural Map · seed 2138400164
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
0246823:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep30 Sep3 Oct7 Oct10 Oct13 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 20h

The force wipe · high confidence

wipe-day peak
6
players, last three wipes

Coming wipes

  1. 22d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW12d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 33 on average22/200+8+57.1%
2BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average1/200−4−78.6%
3CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 7 on average2/30+0+0.0%
4BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average2/100−2−52.6%
5CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average6/50+6
6Boat Building | Admin Menu | F1 Items | MedioTesting Procgengroups of 8+ · 4 on average5/50+2+57.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [ITA] Rust Italia PvE | Survival • Eventi • Build?

No gather rate appears in the name of [ITA] Rust Italia PvE | Survival • Eventi • Build. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on [ITA] Rust Italia PvE | Survival • Eventi • Build?

[ITA] Rust Italia PvE | Survival • Eventi • Build uses a procedural map of size 4,500 with seed 2138400164, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of [ITA] Rust Italia PvE | Survival • Eventi • Build?

For the last seven days, [ITA] Rust Italia PvE | Survival • Eventi • Build holds rank #3,575 on player hours, in the top 16% of all ranked servers.

How full is [ITA] Rust Italia PvE | Survival • Eventi • Build?

1 of 30 slots on [ITA] Rust Italia PvE | Survival • Eventi • Build are filled right now. Average players over seven days: 1; peak: 5. At 20:00 UTC in the last 48 hours, it averaged 4 players, the busiest hour.

Wipe Schedule

How does [ITA] Rust Italia PvE | Survival • Eventi • Build handle wipe day?

An average of 6 players marked the busiest point of its recent wipes. 38 hours after the latest wipe, the crowd reached its peak.

How often does [ITA] Rust Italia PvE | Survival • Eventi • Build wipe?

The only wipe at [ITA] Rust Italia PvE | Survival • Eventi • Build is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 3 hours old.

Server Info

What is the server location for [ITA] Rust Italia PvE | Survival • Eventi • Build?

For [ITA] Rust Italia PvE | Survival • Eventi • Build, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 93.49.79.73:32015 is its address.

Is [ITA] Rust Italia PvE | Survival • Eventi • Build performing well?

The last 48 hours average 55 server fps, the low being 11. The entity count reached 132,519, covering buildings, deployables and all else in the world. Memory use peaked at 4,874 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [ITA] Rust Italia PvE | Survival • Eventi • Build running?

Rust network protocol 2634 and build 167584 on Linux is what [ITA] Rust Italia PvE | Survival • Eventi • Build runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [ITA] Rust Italia PvE | Survival • Eventi • Build?

The server is live: [ITA] Rust Italia PvE | Survival • Eventi • Build is online. 16 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 95% uptime, 160 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.

Tags and Rankings

How should you interpret the tags on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Published by [ITA] Rust Italia PvE | Survival • Eventi • Build for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [ITA] Rust Italia PvE | Survival • Eventi • Build show up in Rust Analytics lists and filters?

These Rust Analytics lists include [ITA] Rust Italia PvE | Survival • Eventi • Build: Modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join [ITA] Rust Italia PvE | Survival • Eventi • Build?

The console route: start Rust, press F1, enter client.connect 93.49.79.73:32015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.