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RUST ANALYTICS
LIVE43,798PLY11,542SRV
QUOTE 94.130.131.25:28011 Online checked 8m ago

Rust Survive|Hardcore|50% Upkeep

teams off monthly wipes oxidehardcore
Players · last
1/ 75
−1−50.0%24h
1% full
Day range 0 4
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 75
1% full
Change · 24h
−1
−50.0% from 2
7-day average
1
peak 5
Rank
#2,939
top 13%
Rank · 7d ago
#3,308
369 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
216
player hours, last seven days
Map
3500
RS-Maps
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 17h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on average20/400+4+21.2%
2[EU] Facepunch Hardcore 1EU · no group limit · monthly · 9 on average2/400−2−44.2%
3RAGE RUST • ХАРДКОР • МОСКВАEU · no group limit · monthly · 5 on average1/50+0
4Gringers Hardcore|Solo Only|Monthly October 1NA · no group limit · monthly · 4 on average4/50−1−15.8%
5TW_LOCAL_台灣原倍服_10/02_EA · groups of 8+ · monthly · 2 on average0/100−1−100.0%
6RUSTY BURGER - Hardcore | Solo | Monthly | Low UpkeepEU · no group limit · monthly · 2 on average1/200+0+0.0%

Quick answers

from the figures on this page

Server Rules

How is Rust Survive|Hardcore|50% Upkeep configured in terms of rules and settings?

The name of Rust Survive|Hardcore|50% Upkeep carries no gather rate. A group limit is not published. hardcore is the mode, Facepunch's hardest mode. You can fight and raid other players. The server browser lists it under Community, as a community server. Plugin count: Oxide. VAC is active.

What is the current map on Rust Survive|Hardcore|50% Upkeep?

The map on Rust Survive|Hardcore|50% Upkeep is procedural, size 3,500, and generated by the game. The name of the map reads: RS-Maps.

Activity

What is the rank of Rust Survive|Hardcore|50% Upkeep?

For the last seven days, Rust Survive|Hardcore|50% Upkeep holds rank #2,939 on player hours, in the top 13% of all ranked servers.

What is the population on Rust Survive|Hardcore|50% Upkeep?

1 of 75 slots on Rust Survive|Hardcore|50% Upkeep are filled right now. Average players over seven days: 1; peak: 5. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 4 players.

Wipe Cycle

What can you expect on wipe day for Rust Survive|Hardcore|50% Upkeep?

An average of 3 players marked the busiest point of its recent wipes. 14 hours after the latest wipe, the crowd reached its peak.

When does Rust Survive|Hardcore|50% Upkeep schedule its wipes?

A single monthly wipe is what Rust Survive|Hardcore|50% Upkeep runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 7 hours old. Its tags list a wipe each month.

Server Info

Where can Rust Survive|Hardcore|50% Upkeep be found?

There is no region published for Rust Survive|Hardcore|50% Upkeep. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 94.130.131.25:28011.

Is Rust Survive|Hardcore|50% Upkeep performing well?

The last 48 hours average 124 server fps, the low being 71. The entity count reached 70,373, covering buildings, deployables and all else in the world. Memory use peaked at 2,565 MB. A climbing entity count plus low fps is the lag players report.

Rust Survive|Hardcore|50% Upkeep is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what Rust Survive|Hardcore|50% Upkeep runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rust Survive|Hardcore|50% Upkeep?

Online at this moment: Rust Survive|Hardcore|50% Upkeep. The reported uptime puts its last restart at about 15 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on Rust Survive|Hardcore|50% Upkeep?

These tags are published by Rust Survive|Hardcore|50% Upkeep and read by the game's server browser: gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp75 (Max players): Capacity: 75 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^h (Hardcore): Facepunch's hardcore setting: survival is harsher and help is scarcer; ^o (Oxide): The plugin framework Oxide (uMod) is in use. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Rust Survive|Hardcore|50% Upkeep show up in Rust Analytics lists and filters?

On Rust Analytics, Rust Survive|Hardcore|50% Upkeep matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Rust Survive|Hardcore|50% Upkeep?

The console route: start Rust, press F1, enter client.connect 94.130.131.25:28011. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/5Ax3bUjjVH.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,^h,gmhardcore,cs166652,ts0,^o

Game

gmhardcore
Game mode The hardcore ruleset, a tougher mode.
mp75
Max players Capacity: 75 slots.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^h
Hardcore Facepunch's hardcore setting: survival is harsher and help is scarcer.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.